Delta-v/Content.Shared/Physics
ShadowCommander 23ae73d429
Fix throwing knockback when weightless (#2369)
* Fix throwing an item not moving the player when weightless

* Remove unnecessary code from ThrownItemComponent

* Fix velocity not stopping when hitting a wall after slipping when weightless

* Fix CanMove check being reversed
2020-10-30 01:06:51 +01:00
..
Pull Add pulling rotating the pulled entity (#2449) 2020-10-30 01:05:28 +01:00
BulletController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
ClimbController.cs Fix for climb jank (#1803) 2020-08-19 17:21:15 -07:00
CollisionGroup.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
ContainmentFieldCollisionController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
ContainmentFieldRepellController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
ConveyedController.cs Fix conveyors changing speed depending on the tick rate (#2424) 2020-10-29 19:53:31 +11:00
FrictionController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
MoverController.cs Add IEntity.IsWeightless extension method (#2255) 2020-10-14 22:37:25 +02:00
ShuttleController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
SingularityController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SingularityPullController.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SlipController.cs Fix throwing knockback when weightless (#2369) 2020-10-30 01:06:51 +01:00
ThrowKnockbackController.cs Fix throwing knockback when weightless (#2369) 2020-10-30 01:06:51 +01:00
ThrownController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
VaporController.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00