Delta-v/Content.Server/Atmos
Víctor Aguilera Puerto 19d32eb4ce
Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297)
* Remove AtmosCooldown

* Fix former space tiles always having an immutable gas mixture

* _tile -> _tiles
2020-10-19 14:50:16 +02:00
..
Reactions Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
AtmosCommands.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
AtmosHelpers.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
EntityNetworkUtils.cs Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
ExcitedGroup.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00
FireEvent.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
GasMixture.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
HighPressureMovementController.cs Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Hotspot.cs Gas overlay chunking (#1678) 2020-08-17 16:12:21 +02:00
IGridAtmosphereComponent.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00
ITemperatureExpose.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
TileAtmosInfo.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
TileAtmosphere.cs Removes AtmosCooldown from TileAtmosphere, fixes various atmos issues (#2297) 2020-10-19 14:50:16 +02:00