Delta-v/Content.Client/Power/APC/ApcBoundUserInterface.cs

41 lines
1.0 KiB
C#

using Content.Client.Power.APC.UI;
using Content.Shared.APC;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.Power.APC
{
[UsedImplicitly]
public sealed class ApcBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private ApcMenu? _menu;
public ApcBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<ApcMenu>();
_menu.SetEntity(Owner);
_menu.OnBreaker += BreakerPressed;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (ApcBoundInterfaceState) state;
_menu?.UpdateState(castState);
}
public void BreakerPressed()
{
SendMessage(new ApcToggleMainBreakerMessage());
}
}
}