Delta-v/Content.Server/NPC/HTN/Preconditions
IProduceWidgets 54cc68445e Allow ai to understand if its handcuffed. (#30402)
* allow ai to understand if its handcuffed.

* rerun tests they worky on local

* Contained here in, a string of expletives about flaky tests.

* on retrospect, default true is probably smorter.

* do reviews

* I forgor xml

* more xml
2024-08-09 18:18:14 +01:00
..
Math Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
ActiveHandComponentPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ActiveHandEntityPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ActiveHandFreePrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BuckledPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CoordinatesInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
CoordinatesNotInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
GunAmmoPrecondition.cs Added new HTN operations and preconditions (#27486) 2024-05-18 13:32:55 +02:00
HTNPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HandcuffedPrecondition.cs Allow ai to understand if its handcuffed. (#30402) 2024-08-09 18:18:14 +01:00
HasOrdersPrecondition.cs Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
HungryPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-26 21:26:03 +01:00
InContainerPrecondition.cs Fix stupid NPC. (#26868) 2024-05-03 00:28:37 +02:00
KeyExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
KeyNotExistsPrecondition.cs Clean up new HTNs tasks (#28469) 2024-06-06 21:29:07 +02:00
PulledPrecondition.cs Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
TargetInLOSPrecondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TargetInRangePrecondition.cs Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
ThirstyPrecondition.cs Fixed mice behavior of eating everything (#23322) 2024-01-26 21:26:03 +01:00