Delta-v/Content.Server/Objectives/Systems
deltanedas b7ce6cdbd1
exterminator midround minor antag (#19946)
* terminator locale

* terminate objective

* terminator components and shared system

* terminator roles rules and system

* terminator events

* skeleton recolour

* terminator and endoskeleton

* ghost role spawn

* damage modifier sets

* :trollface:

* :trollface:

* add antag prototype

* ghost role locale

* skynet

* :trollface:

* :trollface:

* :trollface:

* add endoskeleton body prototype

* :trollface:

* :trollface:

* smite locale

* implement terminate smite

* :trollface:

* :trollface:

* implement PopupBehavior

* endoskeleton transform popup

* move stuff from shared to server since nothing actually used it

* recolour everything

* update parts

* :trollface:

* :trollface:

* ok fire was using the damage set, back to 1.0

* tweak

* :trollface:

* :trollface:

* simplemob ops

* 1 rule per pro

* :trollface:

* :trollface:

* update some sprites

* structural damage

* :trollface:

* :trollface:

* Revert "update some sprites"

This reverts commit 459196c6a8942c5412885d5fe2f1a83a48408ddc.

* offbrand, add die objective to maybe remove fear of murderbone

* add shut down objective to the list

* fix ghost role

* fix control mob

* :trollface:

* :trollface:

* please

* naming

* code changes for GenericAntag terminator

* yml changes for GenericAntag terminator

* :trollface:

* moved kill objective override to an objective component

* use kill objective override

* fix

* oh

* locale changes

* change burn to heat for skin melting gib

* change some endoskeleton stuff

* pro

* i already did this dementia ops

* objective

* fix

* pro

* swap out full sprite

* update parts

* forgor

* fix mind transfer

* type

* endoskeleton has 500 mass

* evil

* fishops

* warops

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

(cherry picked from commit 52532e40759d874e25daf1620ad5d808b0942116)
2024-01-22 18:36:12 +01:00
..
CarpRiftsConditionSystem.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
DieConditionSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
EscapeShuttleConditionSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HelpProgressConditionSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
HijackShuttleConditionSystem.cs Fix hijack objective (#21241) 2023-10-31 19:10:24 +01:00
KeepAliveCondition.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
KillPersonConditionSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
MultipleTraitorsRequirementSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NinjaConditionsSystem.cs Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
NotCommandRequirementSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
NotJobRequirementSystem.cs Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-12 20:48:03 +01:00
NumberObjectiveSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementSystem.cs make objective blacklist work (#20256) 2023-09-27 21:59:12 +02:00
ObjectiveLimitSystem.cs add limits to steal objectives (#22672) 2024-01-22 18:34:54 +01:00
RoleRequirementSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
SpeciesRequirementSystem.cs New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
SpiderChargeTargetRequirementSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
StealConditionSystem.cs New Thief minor antagonist (#21520) 2024-01-22 18:30:44 +01:00
SurviveConditionSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TargetObjectiveSystem.cs Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
TerminatorTargetOverrideSystem.cs exterminator midround minor antag (#19946) 2024-01-22 18:36:12 +01:00