Delta-v/Content.Server/Singularity/EntitySystems
Pieter-Jan Briers b2742a754a Singularity equipment can now be activated with E interact (#33762)
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
2024-12-21 09:37:14 +00:00
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ContainmentFieldGeneratorSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-21 09:37:14 +00:00
ContainmentFieldSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
EmitterSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-21 09:37:14 +00:00
EventHorizonSystem.cs Replace obsolete GetTilesIntersecting methods (#32455) 2024-12-07 21:55:22 +00:00
GravityWellSystem.cs Fix AI singulo shenanigans (#31556) 2024-09-01 03:34:12 +01:00
RadiationCollectorSystem.cs Singularity equipment can now be activated with E interact (#33762) 2024-12-21 09:37:14 +00:00
SingularityAttractorSystem.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
SingularityGeneratorSystem.cs Move some of the new singularity code into shared 2024-12-07 16:32:22 +00:00
SingularitySystem.cs fix singulo combining debug assert (#24602) 2024-01-28 00:32:33 +01:00