..
Access
id card computer now sets access when selecting a job preset ( #4441 )
2025-09-21 21:49:45 +01:00
Actions
(early upstream merge) Fix broken psionics, ai abilities, other powers ( #4423 )
2025-09-19 06:00:27 +00:00
Administration
tweak: add confirm to server restart button ( #37849 )
2025-08-05 18:57:06 +02:00
Advertise /Systems
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
AlertLevel
Cleanup more `SpriteComponent` warnings (part 1) ( #37508 )
2025-05-18 17:56:24 +01:00
Alerts
Predicted internals ( #33800 )
2025-05-18 16:21:09 +01:00
Ame /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Animations
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Anomaly
hopefully this all goes through well
2025-09-11 08:45:11 -07:00
Arcade
Fix arcade machines ( #30376 )
2024-08-09 18:08:24 +01:00
Armor
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Atmos
Cherrypick: "Make more objects spray paintable" and related PRs ( #4480 )
2025-10-06 23:56:19 +00:00
Audio
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
BarSign
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Beam
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Bed
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Body /Systems
Predicted internals ( #33800 )
2025-05-18 16:21:09 +01:00
Botany
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Bql
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Buckle
Cleanup more `SpriteComponent` warnings (part 2) ( #37522 )
2025-05-18 17:58:43 +01:00
Camera
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
CardboardBox
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Cargo
Allow cargo request computers to send orders to the primary account ( #37943 )
2025-08-07 01:57:30 +02:00
CartridgeLoader
Fix warning CS8524 instances ( #36837 )
2025-04-27 17:15:05 +01:00
Changelog
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
CharacterInfo
Message highlights ( #2990 )
2025-04-04 17:18:19 +01:00
Charges
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
Chasm
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Chat
Replace Speech bubble time accumulator with TimeSpan ( #38241 )
2025-08-07 02:13:44 +02:00
Chemistry
predicted hyposprays ( #38046 )
2025-08-07 19:03:52 +02:00
Clickable
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Clock
Cleanup more `SpriteComponent` warnings (part 2) ( #37522 )
2025-05-18 17:58:43 +01:00
Cloning /UI
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CloningConsole /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Clothing
Cleanup unused/redundant dependencies ( #38099 )
2025-08-07 01:02:04 +02:00
CombatMode
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Commands
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Communications
Add the ability to call a GALPOL exfiltration shuttle ( #3722 )
2025-05-16 15:27:37 -04:00
Computer
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Configurable
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Construction
Fix construction menu grid view quirky button selection ( #38214 )
2025-08-07 02:13:31 +02:00
ContextMenu /UI
Update UIControllers to use `Log` ( #37792 )
2025-08-05 20:00:58 +02:00
Cooldown
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Crayon
Fix window positions not saving ( #35055 )
2025-03-01 14:13:07 +00:00
Credits
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
CrewManifest
replace all instances of "department-{id}" with department.name ( #34607 )
2025-01-28 04:36:11 +00:00
CriminalRecords
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Cuffs
Cleanup more `SpriteComponent` warnings (part 2) ( #37522 )
2025-05-18 17:58:43 +01:00
Damage
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
DamageState
Add new armour options for K9s (Laika) ( #4172 )
2025-10-05 07:57:14 +11:00
DebugMon
Fix coords monitor in replays ( #29512 )
2024-07-25 01:51:28 +02:00
Decals
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
DeviceLinking
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
DeviceNetwork
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
DisplacementMap
Cleanup warnings in `DisplacementMapSystem` ( #37511 )
2025-05-18 17:58:43 +01:00
Disposal
Cleanup warnings in `DisposalUnitSystem` ( #37389 )
2025-05-18 17:29:45 +01:00
DoAfter
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Doors
Cherrypick: "Make more objects spray paintable" and related PRs ( #4480 )
2025-10-06 23:56:19 +00:00
Dragon
Cleanup more `SpriteComponent` warnings (part 2) ( #37527 )
2025-05-18 17:58:43 +01:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-09 18:19:08 +01:00
Drugs
add reduced motion drug overlay ( #37584 )
2025-08-04 15:25:29 +02:00
Drunk
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Effects
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Electrocution
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
remove empty file ( #38001 )
2025-08-06 22:41:17 +02:00
Entry
Skia Tweaks + Removes Nightvision form Lathes ( #4308 )
2025-09-07 08:11:07 +00:00
Eui
removed obsolete netmessage creator ( #33542 )
2024-12-07 21:46:09 +00:00
Examine
Fix examine prediction ( #36999 )
2025-05-18 15:52:39 +01:00
Explosion
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Eye
Mob Movement Major Refactor ( #36847 )
2025-05-18 16:20:43 +01:00
Fax
Improve fax machine UI ( #33825 )
2025-05-18 18:12:43 +01:00
Flash
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
2024-08-09 17:45:45 +01:00
FlavorText
Fix Flavor Text editor not saving correctly ( #28122 )
2024-06-01 16:51:06 +02:00
Fluids
Cleanup more `SpriteComponent` warnings (part 1) ( #37508 )
2025-05-18 17:56:24 +01:00
Forensics
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 19:04:17 +01:00
Fullscreen
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
GPS
AstroNav GPS Cartridge ( #32194 )
2024-10-02 11:36:12 +01:00
GameTicking /Managers
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
Gameplay
Improve sprite fading behaviour ( #35863 )
2025-04-06 21:35:57 +01:00
Gateway /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Ghost
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
GhostKick
Kick mines (real) ( #8056 )
2022-05-18 14:07:35 +10:00
Gravity
Cleanup warnings in `GravitySystem` ( #37388 )
2025-05-18 17:29:09 +01:00
Guidebook
Cleanup logging in guidebook embeds ( #37794 )
2025-08-05 16:24:46 +02:00
Hands
Cleanup `TryAddDisplacement` warnings ( #37545 )
2025-05-18 18:11:29 +01:00
HealthAnalyzer /UI
Health Analyzer Reactivation ( #3521 )
2025-04-21 15:18:50 +01:00
Holiday
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Holopad
Cleanup warnings in `HolopadSystem` ( #37421 )
2025-05-18 17:37:56 +01:00
HotPotato
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Humanoid
goida
2025-05-19 07:49:53 +01:00
IconSmoothing
Cleanup warnings in `IconSmoothSystem` ( #37337 )
2025-05-18 17:14:53 +01:00
IdentityManagement
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
IgnitionSource
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Implants
Chameleon controller implant (Clothing fast switch) ( #33887 )
2025-08-06 21:56:47 +02:00
Info
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Input
Add keybind for swapping hands in the other direction ( #37588 )
2025-08-04 14:43:12 +02:00
Instruments
Add the instrument names to the MIDI channel selector ( #38083 )
2025-08-07 12:04:09 +02:00
Interactable
Improve InteractionSystem range & BUI checks ( #27999 )
2024-06-01 16:56:23 +02:00
Interaction
Cleanup more `SpriteComponent` warnings (part 2) ( #37527 )
2025-05-18 17:58:43 +01:00
Inventory
Fix stripping window for more than 2 hands ( #37577 )
2025-08-07 01:31:10 +02:00
IoC
Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime ( #36483 )
2025-08-07 19:33:32 +02:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-14 16:09:58 +00:00
Items
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Jittering
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Kitchen
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Kudzu
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Labels
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
LateJoin
Remove static logger calls in `LateJoinGui` ( #37688 )
2025-08-04 19:17:04 +02:00
Lathe
Cleanup warnings in `LatheSystem` ( #37496 )
2025-05-18 17:55:33 +01:00
Launcher
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Light
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Lightning /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lobby
fix lobby customize save button not appearing on hair/eye changes ( #4360 )
2025-09-24 12:17:11 +02:00
Lock /Visualizers
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
MachineLinking /UI
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Machines
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Magic
Wizard Staff of Animation ( #34649 )
2025-03-01 12:53:19 +00:00
MagicMirror
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
MainMenu
Branding Update ( #3964 )
2025-06-16 11:26:40 +02:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses ( #38263 )
2025-08-07 02:17:47 +02:00
Maps
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-03-01 12:44:03 +00:00
Markers
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
MassMedia
add missing base calls to several BUIs ( #35124 )
2025-03-01 12:53:20 +00:00
Materials
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Mech
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Medical
Actually make LPO's crew monitor actually show people on the station ( #4273 )
2025-08-31 18:31:38 +01:00
MedicalScanner
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Message
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Mind
Mind tweaks & fixes ( #21203 )
2023-10-24 18:04:06 +02:00
Mining
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Morgue /Visualizers
cleaning up more stuff with crematoriums and morgues ( #11384 )
2022-09-19 16:59:04 -07:00
MouseRotator
Fix MouseRotator on rotated grids ( #29663 )
2024-08-09 17:19:01 +01:00
Movement
im GOATED! im GOATED! im GOATED
2025-09-14 22:30:38 -07:00
NPC
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
NetworkConfigurator
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
Ninja /Systems
item toggling giga rework + full ninja refactor ( #28039 )
2024-08-09 17:45:27 +01:00
NodeContainer
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
Nuke
add missing base calls to several BUIs ( #35124 )
2025-03-01 12:53:20 +00:00
NukeOps
Fix war declarator ( #30221 )
2024-08-09 17:52:23 +01:00
Nutrition /EntitySystems
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Nyanotrasen
the great namespace refactor ( #2574 )
2025-01-01 07:50:34 +00:00
Objectives /Systems
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Options
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Orbit
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Outline
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Overlays
Remove Alive Icon ( #1252 ) ( #4317 )
2025-09-08 21:48:34 +02:00
PAI
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
PDA
Add in-game date to the PDA ( #4277 )
2025-08-29 14:41:37 +00:00
Paper
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Parallax
Update `SharedBiomeSystem` methods to use `Entity<T>` ( #37698 )
2025-08-04 19:22:03 +02:00
ParticleAccelerator
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Physics
Content changes required for physicsmap purge ( #37878 )
2025-08-05 19:18:09 +02:00
Pinpointer
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Placement /Modes
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Fix role ban loading bugs ( #32725 )
2024-10-24 02:01:46 +01:00
Playtime
Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime ( #36483 )
2025-08-07 19:33:32 +02:00
PneumaticCannon
Gunify pneumatic cannon ( #13296 )
2023-01-16 08:56:09 -08:00
Pointing
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Points
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Polymorph /Systems
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Popups
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Power
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
PowerCell
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Projectiles
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
RCD
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Radiation
Fix radiation system warnings ( #37892 )
2025-08-05 19:13:42 +02:00
Radio
Power stuff ( #31314 )
2024-08-27 01:00:42 +01:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-27 21:59:12 +02:00
Remotes
Door Remote now shows Mode in UI ( #26162 )
2024-03-24 00:08:08 +01:00
Replay
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Research
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Resources
Remove lights compref ( #19531 )
2023-09-27 21:59:12 +02:00
Revenant
Cleanup warnings in `RevenantSystem` ( #37430 )
2025-05-18 17:37:56 +01:00
Revolutionary
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-08 19:59:10 +02:00
Robotics
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Roles
Add codeword highlighting ( #30092 )
2024-08-27 00:42:12 +01:00
Rootable
Add Diona rooting ( #32782 )
2025-08-06 23:57:34 +02:00
Rotation
Rotation warnings cleanup ( #36197 )
2025-04-06 20:53:16 +01:00
RoundEnd
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
SSDIndicator
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-08 19:59:10 +02:00
Salvage
Cleanup warnings in `SalvageExpeditionConsoleBoundUserInterface` ( #37757 )
2025-08-05 15:59:51 +02:00
Sandbox
Organize the Sandbox Panel window ( #33684 )
2024-12-07 22:11:27 +00:00
Screenshot
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Security
Fix prisoner closet UI not working ( #37558 )
2025-05-18 18:12:59 +01:00
SensorMonitoring
Fix the sensor monitoring console ( #34035 )
2025-01-01 17:10:26 +00:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
Shuttles
ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. ( #37993 )
2025-08-07 01:21:24 +02:00
Silicons
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Singularity
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Smoking
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Sound
`EmitSound` prediction ( #13282 )
2023-01-05 05:56:35 +11:00
Speech /EntitySystems
Ratvarian Language and CogChamp ( #15639 )
2023-04-29 18:34:19 +10:00
SprayPainter
Cherrypick: "Make more objects spray paintable" and related PRs ( #4480 )
2025-10-06 23:56:19 +00:00
Sprite
Cleanup more `SpriteComponent` warnings (part 2) ( #37527 )
2025-05-18 17:58:43 +01:00
Stack
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Station
add StationTrackerComponent ( #36803 )
2025-05-18 15:52:39 +01:00
StationRecords
Power stuff ( #31314 )
2024-08-27 01:00:42 +01:00
StatusIcon
Fix tethergun overlay ( #37510 )
2025-05-18 18:10:03 +01:00
Stealth
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Sticky /Visualizers
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Storage
Cherrypick: "Make more objects spray paintable" and related PRs ( #4480 )
2025-10-06 23:56:19 +00:00
Store /Ui
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
Strip
Fix stripping window for more than 2 hands ( #37577 )
2025-08-07 01:31:10 +02:00
Stunnable
Fix stun baton throwing and visual effect ( #18777 )
2023-08-08 12:19:31 -08:00
Stylesheets
Curator Help 2 Electric Boogaloo ( #3870 )
2025-06-10 10:56:50 +00:00
SubFloor
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
SurveillanceCamera
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Tabletop
Cleanup more `SpriteComponent` warnings (part 4) ( #37550 )
2025-05-18 18:12:48 +01:00
Telephone
Holopads ( #32711 )
2024-12-21 10:13:32 +00:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-05-18 15:33:20 +01:00
Temperature /Systems
Add prediction to electric grills ( #36241 )
2025-04-06 20:52:44 +01:00
TextScreen
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Thief
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-08-09 17:52:22 +01:00
Throwing
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
Tips
Cleanup warnings in `TippyUIController` ( #37378 )
2025-05-18 17:28:23 +01:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Tools
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
Traits
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-22 02:38:29 +01:00
Trigger
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
TurretController
Cleanup some misc warnings ( #37904 )
2025-08-05 20:00:42 +02:00
Turrets
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-08-05 16:53:07 +02:00
UserInterface
Fix Book of Mysteries casting ( #4367 )
2025-09-10 22:00:27 +00:00
VendingMachines
Cleanup warnings in `VendingMachineSystem` ( #37454 )
2025-05-18 17:40:05 +01:00
Verbs
Extracts magic strings from Tag calls ( #36305 )
2025-04-06 21:35:59 +01:00
Viewport
Update ScalingViewport for Engine PR ( #28786 )
2025-02-14 16:09:46 +00:00
VoiceMask
Voice Mask refactor ( #30798 )
2024-10-02 12:06:05 +01:00
Voting
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-08-07 19:16:35 +02:00
Wall
Fix shuttle structure construction ( #1069 )
2024-04-09 22:12:36 -05:00
Weapons
Make some swing animations nicer ( #4235 )
2025-08-21 07:53:56 +00:00
Weather
Roof data rework ( #35388 )
2025-03-01 14:12:40 +00:00
Wieldable
Revert "i owe elperson 15 dollars"
2025-09-14 21:19:08 -07:00
Wires
Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s ( #37758 )
2025-08-05 16:16:25 +02:00
Xenoarchaeology
Tie xenoarch point output to glimmer ( #4164 )
2025-08-19 00:48:50 +00:00
Zombies
Cleanup more `SpriteComponent` warnings (part 6) ( #37607 )
2025-08-04 14:57:40 +02:00
_CD
CD port: Allows [mono] to be used in records ( #4451 )
2025-10-06 11:42:23 +11:00
_Corvax /Respawn
Port respawning from Frontierstation/Corvax ( #3021 )
2025-02-24 06:33:22 +00:00
_DV
Merge pull request #4275 from kotobdev/avali-ops
2025-10-03 08:12:19 +10:00
_EE /FootPrint
Ports Bloodstains And Footprints from EE ( #2186 )
2024-11-20 01:00:15 +00:00
_Goobstation
Skia Tweaks + Removes Nightvision form Lathes ( #4308 )
2025-09-07 08:11:07 +00:00
_Impstation
Add 3 abilities to revenant, salt weaknesses, and evil bible interaction ( #3063 )
2025-03-19 16:15:29 +00:00
_NF
Port Frontier plant analyzer ( #4061 )
2025-07-23 14:52:18 +01:00
_RMC14
Skia Tweaks + Removes Nightvision form Lathes ( #4308 )
2025-09-07 08:11:07 +00:00
_Shitmed
Fix for e85eacb1d4
2025-08-07 17:22:09 +02:00
_White /Standing
lol!!!
2024-12-27 16:40:05 +00:00
AssemblyInfo.cs
Visualize melee weapon cooldowns in HUD.
2019-11-12 01:43:11 +01:00
Content.Client.csproj
Remove some wayward folder includes in the `csproj` ( #31244 )
2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
STAThread client content start ( #34212 )
2025-01-28 04:31:22 +00:00