Delta-v/Content.Shared/GameObjects/EntitySystems
Vera Aguilera Puerto a6f04e22e4
Entity Reagent Reactions v2 (#3714)
* Refactors reactions to be more POWERFUL and DATA-ORIENTED
2021-03-26 12:02:41 +01:00
..
ActionBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Atmos Optimize gas overlays slightly 2021-03-11 13:51:56 +01:00
EffectBlocker Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ActSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ChemistrySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
DamageSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
ExamineSystemShared.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MechanismSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedActionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedChemicalReactionSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedCombatModeSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedConstructionSystem.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
SharedDisposalUnitSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedGhostRoleSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SharedInteractionSystem.cs Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
SharedMobMoverSystem.cs Physics (#3485) 2021-03-08 04:09:59 +11:00
SharedMoverSystem.cs Fixes not being able to ghost on move when you're a head or brain 2021-03-15 21:27:45 +01:00
SharedPullingSystem.cs Break pulling on container insertion (#3602) 2021-03-13 14:24:06 +11:00
SharedStandingStateSystem.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SlipperySystem.cs Entity Reagent Reactions v2 (#3714) 2021-03-26 12:02:41 +01:00
StunSystem.cs StunnableComponent cleanup, proper prediction for stuns and slips. (#3552) 2021-03-08 05:00:50 +01:00
SubFloorHideSystem.cs Shared subfloor system (#3590) 2021-03-13 14:46:22 +11:00
ThrownItemSystem.cs Reverses order of Thrown Item interactions 2021-03-21 18:07:06 +01:00