Delta-v/Content.Shared/Physics/Pull/PullMessage.cs

19 lines
414 B
C#

#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
namespace Content.Shared.Physics.Pull
{
public class PullMessage : ComponentMessage
{
public readonly IPhysBody Puller;
public readonly IPhysBody Pulled;
protected PullMessage(IPhysBody puller, IPhysBody pulled)
{
Puller = puller;
Pulled = pulled;
}
}
}