Delta-v/Content.Server/NPC
Princess Cheeseballs 91854e0776
Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-06 12:53:38 -04:00
..
Commands Command resolve killing and LEC conversions batch 2 (#38367) 2025-06-17 20:01:28 +02:00
Components action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Events Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTN HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
Pathfinding Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
Queries New Salvage Mob: Basilisk (#37135) 2025-05-12 19:42:51 -04:00
Systems Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCBlackboard.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
NPCBlackboardSerializer.cs Make MappingDataNode use string keys (#36111) 2025-04-18 19:28:22 +10:00