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CarpRiftsConditionComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
DieConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
DoorjackConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00
EscapeShuttleConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
HelpProgressConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
HijackShuttleConditionComponent.cs
Fix hijack objective ( #21241 )
2023-10-31 19:10:24 +01:00
KeepAliveConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
KillPersonConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
MultipleTraitorsRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NotCommandRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NotJobRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
NumberObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
ObjectiveBlacklistRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
ObjectiveLimitComponent.cs
add limits to steal objectives ( #22672 )
2024-01-22 18:34:54 +01:00
PickRandomHeadComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
PickRandomPersonComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RandomTraitorAliveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RandomTraitorProgressComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
RoleRequirementComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
SocialObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
SpeciesRequirmentComponent.cs
New Thief minor antagonist ( #21520 )
2024-01-22 18:30:44 +01:00
SpiderChargeConditionComponent.cs
Store ninja objectives in conditions 2 ( #20894 )
2024-02-08 11:54:40 +01:00
StealConditionComponent.cs
Steal cleanup ( #24428 )
2024-02-08 11:49:26 +01:00
StealResearchConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00
StealTargetComponent.cs
New Thief minor antagonist ( #21520 )
2024-01-22 18:30:44 +01:00
SurviveConditionComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
TargetObjectiveComponent.cs
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
TerminatorTargetOverrideComponent.cs
exterminator midround minor antag ( #19946 )
2024-01-22 18:36:12 +01:00
TerrorConditionComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-14 22:02:24 +02:00