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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-05 13:57:29 +00:00
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1d94ebdca5c3cf80593224f5f8d11dcb7ac2451c
Delta-v/Content.Server/GameObjects/Components/Power
T
History
Vera Aguilera Puerto 1ec2f39291 Fix some things setting StackComponent count manually.
2021-05-30 08:53:02 +02:00
..
AME
Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)
2021-05-12 13:42:18 +02:00
ApcNetComponents
Remove usages of AnchoredChangedMessage.
2021-05-13 02:05:46 +02:00
PowerNetComponents
Makes the singularity engine actually work stably. (#4068)
2021-05-28 11:44:13 +02:00
BaseNetConnectorComponent.cs
Nodes in entities are now named. (#3825)
2021-04-09 20:47:31 +02:00
BatteryComponent.cs
Serialization v3 content PR (#3491)
2021-03-05 01:08:38 +01:00
ExaminableBatteryComponent.cs
Little component to make batteries examinable. (#3982)
2021-05-13 01:10:57 +02:00
PowerCellComponent.cs
Removes chem. and react. from every prototype ID (#3767)
2021-04-08 23:48:02 +10:00
PowerCellSlotComponent.cs
SoundSystem Improvements (#3697)
2021-03-21 17:12:03 +01:00
WireComponent.cs
Fix some things setting StackComponent count manually.
2021-05-30 08:53:02 +02:00
WirePlacerComponent.cs
Refactors stacks to be fully ECS. (#4046)
2021-05-26 10:20:57 +02:00
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