Delta-v/Content.Server/GameObjects/Components/Research
Víctor Aguilera Puerto fedc0ad71c Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368)
* Instrument test.

* Midi stuff

* Some more work

* This actually works now!

* update

* Midi Audio works!

* Lots of stuff, and cool interfaces for items

* Update

* Fix a few things

* It just works

* Move textures to another folder, remove placeholder description from instruments

* Fix warning

* Use renderer enum

* Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo.

* Fix incorrect sprite paths

* Instruments take midi file size check into account when enabling/disabling midi playback buttons

* Fix crash when pressing drop on empty hand.

* Use new renderer return values for midi/input

* Xylophones are no longer handheld instruments, fix their sprites.

* Use new API

* Remove nfluidsynth from solution

* Timing information

* Use IGameTiming.CurTime for timestamps instead
2019-11-25 00:11:47 +01:00
..
LatheComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
LatheDatabaseComponent.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
MaterialStorageComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ProtolatheDatabaseComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ResearchClientComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ResearchConsoleComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ResearchPointSourceComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
ResearchServerComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
TechnologyDatabaseComponent.cs Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368) 2019-11-25 00:11:47 +01:00