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AI
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Atmos
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AtmosphereSystem no longer creates a component manually. (#3839)
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2021-04-13 13:17:10 +02:00 |
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Body
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AtmosphereSystem no longer creates a component manually. (#3839)
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2021-04-13 13:17:10 +02:00 |
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Buckle
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Make warnings the default log failure level in content (#3799)
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2021-04-04 13:00:58 +02:00 |
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Commands
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Use HWIDs for bans.
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2021-03-22 01:32:09 +01:00 |
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Construction
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Nodes in entities are now named. (#3825)
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2021-04-09 20:47:31 +02:00 |
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Damageable
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Destructible
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Split entity lookups from entity manager (#3747)
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2021-04-06 13:31:07 +10:00 |
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Disposal
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AnchorableComponent light cleanup. (#4009)
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2021-05-16 22:33:21 +02:00 |
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DoAfter
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Doors
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Thrown Ids and PDAs unlock doors (#3856)
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2021-04-18 18:03:31 +10:00 |
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Fluids
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PauseManager moved to Shared (#3288)
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2021-02-18 20:45:45 -08:00 |
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GameObjects/Components
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AtmosphereSystem no longer creates a component manually. (#3839)
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2021-04-13 13:17:10 +02:00 |
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GameRules
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Gravity
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Make warnings the default log failure level in content (#3799)
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2021-04-04 13:00:58 +02:00 |
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Interaction
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Rename and clean up interaction events (#4044)
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2021-05-22 21:06:40 -07:00 |
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Kitchen
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Fix invalid FoodRecipes and add test
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2021-02-25 12:24:09 +11:00 |
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Lobby
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Networking
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Makes a lot of entity systems unsubscribe from events on shutdown.
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2021-04-09 16:08:12 +02:00 |
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PDA
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Add extension methods to get a player's id and tests (#3630)
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2021-03-13 13:22:51 +11:00 |
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Pathfinding
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Physics
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Inertia (#3709)
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2021-03-30 21:43:03 +11:00 |
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Solutions
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Reagent dispenser test (#3353)
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2021-02-21 12:19:45 +01:00 |
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StationEvents
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Tag
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Utility
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Physics (#3485)
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2021-03-08 04:09:59 +11:00 |
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ClickableTest.cs
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Make ClickableTest go brrt (#3792)
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2021-04-02 12:10:06 +02:00 |
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ContainerOcclusionTest.cs
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Fix tests (#3707)
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2021-03-31 21:41:23 +02:00 |
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DeleteInventoryTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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DummyIconTest.cs
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Make dummy icon test ignore abstract prototypes
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2021-02-22 14:58:15 +01:00 |
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EntityTest.cs
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Fix tests (#3707)
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2021-03-31 21:41:23 +02:00 |
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GravityGridTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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GridTileLookupTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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HumanInventoryUniformSlotsTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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InventoryHelpersTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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MindEntityDeletionTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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PostMapInitTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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PowerTest.cs
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Nodes in entities are now named. (#3825)
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2021-04-09 20:47:31 +02:00 |
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ResettingEntitySystemTests.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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RestartRoundTest.cs
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Integration test to test restartround.
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2020-07-17 11:25:11 +02:00 |
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SaveLoadMapTest.cs
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Fix tests (#3707)
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2021-03-31 21:41:23 +02:00 |
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SaveLoadSaveTest.cs
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PauseManager moved to Shared (#3288)
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2021-02-18 20:45:45 -08:00 |
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StartTest.cs
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Integration tests improvements:
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2020-01-20 22:14:44 +01:00 |
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StorageFillTest.cs
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Changes - name: in StorageFillComponent.cs to - id: (#4051)
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2021-05-21 23:30:03 +02:00 |
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VendingMachineTest.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |