Delta-v/Resources/Prototypes/GameRules
Ed e522bbf90d
New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-10 04:35:59 -07:00
..
cargo_gifts.yml Event frequency balance pass (#27721) 2024-05-06 03:10:12 -07:00
events.yml New event: Approaching unknown shuttle (#24490) 2024-05-10 04:35:59 -07:00
midround.yml ninja criminal records hacking (#24982) 2024-05-08 23:35:11 -07:00
roundstart.yml Reduce selection of traitor max from 12 to 8 (#27415) 2024-04-28 12:25:19 +10:00
unknown_shuttles.yml New event: Approaching unknown shuttle (#24490) 2024-05-10 04:35:59 -07:00
variation.yml Reduce rusty wall occurrences (#27522) 2024-04-30 17:54:22 -04:00