Delta-v/Content.Server/GameObjects/Components
Jackson Lewis 1f0c72dd28
Gravity (#841)
2020-05-02 16:02:52 +02:00
..
Access Move access levels to prototypes. 2020-01-19 18:30:09 +01:00
BarSign Bar sign is now unshaded when lit. 2020-04-24 21:55:39 +02:00
Cargo Update CargoConsoleComponent.cs 2020-03-22 19:34:38 -04:00
Chemistry Adds NoExamine SolutionCap. 2020-04-18 01:10:26 +02:00
Command You can now cancel the timer (recall) 2020-04-09 01:43:28 +02:00
Construction Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Damage Ghost command, some other stuff 2020-03-03 20:37:26 +01:00
Doors Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Explosion Fixed a bunch of unused variables warnings (#492) 2019-12-15 14:12:23 +01:00
Fluids Add puddles / reagent spills (#743) 2020-04-21 20:23:12 +02:00
GUI Fix Drop interaction not being raised (#858) 2020-04-25 12:03:20 +02:00
Gravity Gravity (#841) 2020-05-02 16:02:52 +02:00
Healing Use automatic component registration. 2019-07-31 15:07:54 +02:00
Instruments Update submodule. 2020-04-26 00:53:23 +02:00
Interactable Fix flashlights not updating status when battery inserted. 2020-01-12 02:02:58 +01:00
Items Add IEquipped and IUnequipped interfaces (#837) 2020-04-21 14:38:35 +02:00
Markers Ghost command, some other stuff 2020-03-03 20:37:26 +01:00
Medical Added power checks 2020-03-21 15:37:22 -04:00
Metabolism Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Mining Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Mobs Fix crashes from MindComponent trying to spawn ghosts on deleted grids. 2020-04-23 16:04:41 +02:00
Movement Gravity (#841) 2020-05-02 16:02:52 +02:00
Nutrition Fix exception in drink food visualizer. 2020-04-25 14:40:57 +02:00
Observer Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Paper Adds rsi sprites for bureaucracy items, fixes pen and paper spri… (#711) 2020-02-17 00:16:06 +01:00
Power Allow Supply of PowerGenerator to be VV'd 2020-04-20 09:45:40 +02:00
Projectiles Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Research LatheComponent indentation fix 2020-03-25 19:58:59 -04:00
Sound Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Stack Move part of stack code to shared. 2020-04-12 01:15:16 +02:00
Temperature Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Timing Use Delay Component (#540) 2020-01-22 23:08:14 +01:00
Trigger/TimerTrigger Use automatic component registration. 2019-07-31 15:07:54 +02:00
VendingMachines Added power checks 2020-03-21 15:37:22 -04:00
Weapon Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
PlaceableSurfaceComponent.cs Fixes placing objects on closed lockers (#658) 2020-02-09 10:42:12 +01:00
RandomPottedPlantComponent.cs Potted plants from TG. 2020-04-23 13:56:16 +02:00
RotatableComponent.cs Adds verb categories (#766) 2020-03-06 20:11:24 +01:00
WiresComponent.cs Update submodule and fix race condition in wire component init 2020-02-27 00:16:39 +01:00
WrenchableComponent.cs Rename newly added YAML files to respect naming guidelines (#845) 2020-04-24 15:01:30 +02:00