Delta-v/Content.Shared/Trigger/Systems
āda 024301e698
RandomChance trigger condition (#39543)
* branch names don't matter anyway

* commits are a window to the soul

* requested change

* also requested

* ship it

* remove key

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-08-13 01:04:29 +02:00
..
AddComponentsOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
DamageOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
DnaScrambleOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
EmitSoundOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
EmpOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ExplodeOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
FlashOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
GibOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
LockOnTriggerSystem.cs Add voice locks to various hidden syndicate items (#39310) 2025-08-10 11:10:13 -07:00
RepulseAttractOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ScramOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
SharedReleaseGasOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ShockOnTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnActivateImplantSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnEmptyGunshotSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnMobstateChangeSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnRoundEndSystem.cs Trigger on round end (#39545) 2025-08-11 09:44:36 +02:00
TriggerOnSlipSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnStuckSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerOnVerbSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerSystem.Collide.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerSystem.Condition.cs RandomChance trigger condition (#39543) 2025-08-13 01:04:29 +02:00
TriggerSystem.Interaction.cs ExtinguishOnTrigger and TriggerOnInteractHand (#39537) 2025-08-11 21:21:11 +02:00
TriggerSystem.Proximity.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerSystem.Signal.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerSystem.Spawn.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TriggerSystem.Timer.cs fix: hide timer trigger's cycle time verb if DelayOptions is empty (#39388) 2025-08-05 05:26:02 +02:00
TriggerSystem.Voice.cs Add voice locks to various hidden syndicate items (#39310) 2025-08-10 11:10:13 -07:00
TriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TwoStageTriggerSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
UncuffOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00