..
AddComponentsOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
DamageOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
DnaScrambleOnTriggerSystem.cs
Turn some implants into triggers ( #39364 )
2025-08-06 12:52:11 -07:00
EmitSoundOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
EmpOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
ExplodeOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
FlashOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
GibOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
LockOnTriggerSystem.cs
Add voice locks to various hidden syndicate items ( #39310 )
2025-08-10 11:10:13 -07:00
RepulseAttractOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
ScramOnTriggerSystem.cs
Turn some implants into triggers ( #39364 )
2025-08-06 12:52:11 -07:00
SharedReleaseGasOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
ShockOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnActivateImplantSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnEmptyGunshotSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnMobstateChangeSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnRoundEndSystem.cs
Trigger on round end ( #39545 )
2025-08-11 09:44:36 +02:00
TriggerOnSlipSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnStuckSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerOnVerbSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerSystem.Collide.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerSystem.Condition.cs
RandomChance trigger condition ( #39543 )
2025-08-13 01:04:29 +02:00
TriggerSystem.Interaction.cs
ExtinguishOnTrigger and TriggerOnInteractHand ( #39537 )
2025-08-11 21:21:11 +02:00
TriggerSystem.Proximity.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerSystem.Signal.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerSystem.Spawn.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TriggerSystem.Timer.cs
fix: hide timer trigger's cycle time verb if DelayOptions is empty ( #39388 )
2025-08-05 05:26:02 +02:00
TriggerSystem.Voice.cs
Add voice locks to various hidden syndicate items ( #39310 )
2025-08-10 11:10:13 -07:00
TriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
TwoStageTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
UncuffOnTriggerSystem.cs
Turn some implants into triggers ( #39364 )
2025-08-06 12:52:11 -07:00