* A lot of unfinished work, trying to figure stuff out but it ain't really working * The eye colors finally work on the sprite! * Big refactor for HumanoidProfileEditor, crashes upon making a lobby * Fixed Lobby crashing * Moves the eye selection box to a new tab, which fixes selection the box from going off-screen and not expanding the bars * uncommented something I shouldn't have commented out * Moved eye colors back to the appearance tab, still some ui glitches * Made it possible to scroll in the appearance tab * Added "Eye color:" label * Migrating some deprecated functions into their replacements * Merged two private sealed classes into one public class, removing duplication |
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|---|---|---|
| .. | ||
| Actions | ||
| State | ||
| CameraRecoilComponent.cs | ||
| ClientActionsComponent.cs | ||
| ClientAlertsComponent.cs | ||
| CombatModeComponent.cs | ||
| DamageStateVisualizer.cs | ||
| HumanoidAppearanceComponent.cs | ||
| ICharacterUI.cs | ||
| MeleeLungeComponent.cs | ||
| StunnableComponent.cs | ||