Delta-v/Content.Server/GameTicking
wrexbe c4c139041c
Mapping: Check if map already exists (#5666)
2021-12-03 15:25:50 +11:00
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Commands Mapping: Check if map already exists (#5666) 2021-12-03 15:25:50 +11:00
Events THE RETURN OF THE KING 2021-11-22 19:08:27 +01:00
Presets Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
Rules Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
GameTicker.CVars.cs Makes map vote and roundstart smart about player count. (#5418) 2021-11-20 11:32:07 -07:00
GameTicker.GamePreset.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.GameRule.cs Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
GameTicker.JobController.cs Fix the job overflow crash (#5560) 2021-11-26 15:51:00 -07:00
GameTicker.Lobby.cs ReadyAll no longer spawns people who are observing 2021-09-23 13:00:28 +02:00
GameTicker.LobbyMusic.cs Fix server lobby music exception. 2021-10-02 11:26:52 +02:00
GameTicker.Player.cs Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
GameTicker.RoundFlow.cs Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
GameTicker.Spawning.cs Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
GameTicker.StatusShell.cs Fix crash when getting server status 2021-06-20 17:38:05 +02:00
GameTicker.Updates.cs Removed Old PlayerSession Functions (#5404) 2021-11-23 18:11:48 +11:00
GameTicker.cs Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
ManifestEntry.cs Game ticker now has a job assignment system. 2020-01-19 19:08:35 +01:00