29 lines
732 B
C#
29 lines
732 B
C#
using Content.Shared.Item;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Items
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedItemComponent))]
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public class ItemComponent : SharedItemComponent
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{
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public override void RemovedFromSlot()
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{
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foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
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{
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component.Visible = true;
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}
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}
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public override void EquippedToSlot()
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{
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foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
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{
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component.Visible = false;
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}
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}
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}
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}
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