* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return |
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|---|---|---|
| .. | ||
| egg_splat.rsi | ||
| gibblet.rsi | ||
| powder.rsi | ||
| smear.rsi | ||
| splatter.rsi | ||
| tomato_splat.rsi | ||
| vomit.rsi | ||
| vomit_toxin.rsi | ||
| writing.rsi | ||