A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Kettle QoL (#19443)
* Robotics QoL

* Add note pointing chemists to the drain in morgue

* Add senior role spawns

* Add senior roles to kettle map prototype
2023-08-23 20:02:37 -06:00
.github Update issue templates (#19458) 2023-08-23 16:50:49 -05:00
.run Fixed target container overflow (Infinite beaker fill from mop) (#16804) 2023-05-25 19:12:08 +10:00
.vscode Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Content.Client Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Toolshed part 2 (#18997) 2023-08-23 16:03:41 -05:00
Content.MapRenderer Fix warnings in MapRenderer module (#17865) 2023-08-08 11:07:08 +10:00
Content.Packaging Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Replay Replays: final boss (#17621) 2023-06-24 18:56:33 -05:00
Content.Server Borg emag tweaks (#19373) 2023-08-23 19:54:59 -04:00
Content.Server.Database Remove autogenerated from admin log key. (#18377) 2023-07-29 16:44:28 +10:00
Content.Shared Borg emag tweaks (#19373) 2023-08-23 19:54:59 -04:00
Content.Shared.Database Add placement logs (#18709) 2023-08-14 23:11:54 -06:00
Content.Tests (Probably) fix random integration test failures. (#18270) 2023-07-25 11:10:50 +10:00
Content.Tools Fix warnings in Content.Tools module (#17862) 2023-07-10 17:39:21 +10:00
Content.YAMLLinter Remove more references to high velocity ammo (#18857) 2023-08-08 14:39:35 +10:00
Pow3r Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Resources Kettle QoL (#19443) 2023-08-23 20:02:37 -06:00
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Tools Add make roompack script (#18370) 2023-08-10 19:23:56 -04:00
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SpaceStation14.sln Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
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nuget.config Probably fix build forgetting that nuget exists. 2020-12-21 12:15:29 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
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README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.