Delta-v/Content.Server/Body/Systems
SlamBamActionman b9fa941ca6
Turn ReagentEffects into generic EntityEffects (#28168)
* Oh the possibilities

* Merge fixes

* Forgot to remote LavaSystem oops

* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs

* Throw exception for unimplemented effectargs

* Remove Json and overrideable datafields

* Fix test issues

* Actually fix the compiling issue

* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
..
BloodstreamSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
BodySystem.cs Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
BrainSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
InternalsSystem.cs Pets toggle internals fix (#28904) 2024-06-12 22:17:07 -04:00
LungSystem.cs Internals are kept on as long as any breathing tool is on (#28595) 2024-06-06 03:01:45 -04:00
MetabolizerSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
RespiratorSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
StomachSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
ThermalRegulatorSystem.cs Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00