Delta-v/Content.Server/Fluids/EntitySystems
SlamBamActionman b9fa941ca6
Turn ReagentEffects into generic EntityEffects (#28168)
* Oh the possibilities

* Merge fixes

* Forgot to remote LavaSystem oops

* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs

* Throw exception for unimplemented effectargs

* Remove Json and overrideable datafields

* Fix test issues

* Actually fix the compiling issue

* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
..
AbsorbentSystem.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
DrainSystem.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
PuddleDebugDebugOverlaySystem.cs Code cleanup: puddles and spreaders (#26102) 2024-03-15 14:41:08 +11:00
PuddleSystem.Evaporation.cs Add prediction for puddle and spillable examines (#25794) 2024-03-03 16:36:36 +11:00
PuddleSystem.Spillable.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
PuddleSystem.Transfers.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
PuddleSystem.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
SmokeSystem.cs Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
SpraySystem.cs Make UseDelay SetLength do EnsureComp (#27601) 2024-05-02 22:16:16 +10:00