Delta-v/Content.Server/Salvage
metalgearsloth a2f99cc69e
VGRoid support (#27659)
* Dungeon spawn support for grid spawns

* Recursive dungeons working

* Mask approach working

* zack

* More work

* Fix recursive dungeons

* Heap of work

* weh

* the cud

* rar

* Job

* weh

* weh

* weh

* Master merges

* orch

* weh

* vgroid most of the work

* Tweaks

* Tweaks

* weh

* do do do do do do

* Basic layout

* Ore spawning working

* Big breaking changes

* Mob gen working

* weh

* Finalising

* emo

* More finalising

* reverty

* Reduce distance
2024-07-03 22:23:11 +10:00
..
Expeditions Expeditions audio tweaks (#27524) 2024-05-06 10:19:43 +10:00
Magnet Salvage wrecks (#23733) 2024-01-08 14:49:50 -07:00
FultonSystem.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
RestrictedRangeSystem.cs Fix RestrictedRange boundary (#22570) 2023-12-15 18:19:54 -08:00
SalvageRulerCommand.cs Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
SalvageSystem.ExpeditionConsole.cs Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
SalvageSystem.Expeditions.cs Expeditions audio tweaks (#27524) 2024-05-06 10:19:43 +10:00
SalvageSystem.Magnet.cs fix borgs getting deleted by salvage magnets (#29006) 2024-06-15 23:19:23 +10:00
SalvageSystem.Runner.cs Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
SalvageSystem.cs Un-revert #26994 2024-04-20 17:01:15 -04:00
SpawnSalvageMissionJob.cs VGRoid support (#27659) 2024-07-03 22:23:11 +10:00