Delta-v/Content.Client
Sir Warock 51a3862c6b
Remove Alive Icon (#1252) (#4317)
* Remove Alive Icon (#1252)

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<!-- What did you change? -->
I removed the alive Icon from the Medical HUD.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
It blocked vision on speech bubbles and is entirely unnecessary.
Is the entity moving? Probably alive.
Does it not have a dead or critical icon? Probably alive.
We don't need an Icon that blocks the speech bubble to tell us this.
<!-- Summary of code changes for easier review. -->
Added a boolean to not give the icon if an entity is alvie.
Removed the Mob.Alive state from the icon finder table thing.
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features, etc).
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<img width="89" height="95" alt="grafik"
src="https://github.com/user-attachments/assets/ef9308be-276b-440b-95d4-fddcaece32b9"
/>

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**Changelog**
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🆑
- remove: Removed the alive Icon - You can finally see if someone is
typing an answer.

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Fixes

* Actually correct Comment

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
2025-09-08 21:48:34 +02:00
..
Access Revise ShowAccessReadersCommand as LocalizedEntityCommands (#37991) 2025-08-07 00:08:04 +02:00
Actions Bugfix: loadacts no longer broken and related issues (#4227) 2025-08-18 13:51:12 +00:00
Administration tweak: add confirm to server restart button (#37849) 2025-08-05 18:57:06 +02:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
AlertLevel Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-18 17:56:24 +01:00
Alerts Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Anomaly Fix gas analyzer and anom scanner wrong state (#38285) 2025-08-07 18:09:58 +02:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Fix gas analyzer and anom scanner wrong state (#38285) 2025-08-07 18:09:58 +02:00
Audio Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
BarSign Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Beam Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Bed Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Body/Systems Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Botany Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Cargo Allow cargo request computers to send orders to the primary account (#37943) 2025-08-07 01:57:30 +02:00
CartridgeLoader NanoTask (#34095) 2025-03-23 15:47:56 +00:00
Changelog Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
CharacterInfo Message highlights (#2990) 2025-04-04 17:18:19 +01:00
Charges action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Chasm Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Chat Replace Speech bubble time accumulator with TimeSpan (#38241) 2025-08-07 02:13:44 +02:00
Chemistry predicted hyposprays (#38046) 2025-08-07 19:03:52 +02:00
Clickable Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Clock Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing Cleanup unused/redundant dependencies (#38099) 2025-08-07 01:02:04 +02:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Construction Fix construction menu grid view quirky button selection (#38214) 2025-08-07 02:13:31 +02:00
ContextMenu/UI Update UIControllers to use `Log` (#37792) 2025-08-05 20:00:58 +02:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Credits upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
CriminalRecords upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Cuffs Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-18 17:58:43 +01:00
Damage Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
DamageState Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
DisplacementMap Cleanup warnings in `DisplacementMapSystem` (#37511) 2025-05-18 17:58:43 +01:00
Disposal Cleanup warnings in `DisposalUnitSystem` (#37389) 2025-05-18 17:29:45 +01:00
DoAfter Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Doors Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Dragon Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs add reduced motion drug overlay (#37584) 2025-08-04 15:25:29 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Electrocution Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring remove empty file (#38001) 2025-08-06 22:41:17 +02:00
Entry Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-12-07 21:46:09 +00:00
Examine Fix examine prediction (#36999) 2025-05-18 15:52:39 +01:00
Explosion Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Eye Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Fax Improve fax machine UI (#33825) 2025-05-18 18:12:43 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-18 17:56:24 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Cleanup warnings in `GravitySystem` (#37388) 2025-05-18 17:29:09 +01:00
Guidebook Cleanup logging in guidebook embeds (#37794) 2025-08-05 16:24:46 +02:00
Hands Cleanup `TryAddDisplacement` warnings (#37545) 2025-05-18 18:11:29 +01:00
HealthAnalyzer/UI Health Analyzer Reactivation (#3521) 2025-04-21 15:18:50 +01:00
Holiday Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Holopad Cleanup warnings in `HolopadSystem` (#37421) 2025-05-18 17:37:56 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid goida 2025-05-19 07:49:53 +01:00
IconSmoothing Cleanup warnings in `IconSmoothSystem` (#37337) 2025-05-18 17:14:53 +01:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants Chameleon controller implant (Clothing fast switch) (#33887) 2025-08-06 21:56:47 +02:00
Info upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Input Add keybind for swapping hands in the other direction (#37588) 2025-08-04 14:43:12 +02:00
Instruments Add the instrument names to the MIDI channel selector (#38083) 2025-08-07 12:04:09 +02:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Inventory Fix stripping window for more than 2 hands (#37577) 2025-08-07 01:31:10 +02:00
IoC Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-08-07 19:33:32 +02:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Items Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Jittering Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Labels upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LateJoin Remove static logger calls in `LateJoinGui` (#37688) 2025-08-04 19:17:04 +02:00
Lathe Cleanup warnings in `LatheSystem` (#37496) 2025-05-18 17:55:33 +01:00
Launcher upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Light Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby DeltaV: Tweak lobby playtime warnings 2025-08-07 20:20:33 +02:00
Lock/Visualizers Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Machines Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu Branding Update (#3964) 2025-06-16 11:26:40 +02:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses (#38263) 2025-08-07 02:17:47 +02:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-03-01 12:44:03 +00:00
Markers Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
MassMedia add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Materials Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Mech Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Medical Actually make LPO's crew monitor actually show people on the station (#4273) 2025-08-31 18:31:38 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement Cleanup unused/redundant dependencies (#38099) 2025-08-07 01:02:04 +02:00
NPC Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
NetworkConfigurator Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Nuke add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Nyanotrasen the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Orbit Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Outline upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Overlays Remove Alive Icon (#1252) (#4317) 2025-09-08 21:48:34 +02:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Add in-game date to the PDA (#4277) 2025-08-29 14:41:37 +00:00
Paper Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Parallax Update `SharedBiomeSystem` methods to use `Entity<T>` (#37698) 2025-08-04 19:22:03 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Physics Content changes required for physicsmap purge (#37878) 2025-08-05 19:18:09 +02:00
Pinpointer Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
Playtime Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-08-07 19:33:32 +02:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
PowerCell Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Projectiles Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
RCD upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Radiation Fix radiation system warnings (#37892) 2025-08-05 19:13:42 +02:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Cleanup warnings in `RevenantSystem` (#37430) 2025-05-18 17:37:56 +01:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rootable Add Diona rooting (#32782) 2025-08-06 23:57:34 +02:00
Rotation Rotation warnings cleanup (#36197) 2025-04-06 20:53:16 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage Cleanup warnings in `SalvageExpeditionConsoleBoundUserInterface` (#37757) 2025-08-05 15:59:51 +02:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Screenshot upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security Fix prisoner closet UI not working (#37558) 2025-05-18 18:12:59 +01:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2025-01-01 17:10:26 +00:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles ShowEmergencyShuttleCommand and MeleeSpreadCommand LEC conversion. (#37993) 2025-08-07 01:21:24 +02:00
Silicons Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Singularity Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Smoking Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Sprite Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-18 17:58:43 +01:00
Stack Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Station add StationTrackerComponent (#36803) 2025-05-18 15:52:39 +01:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Fix tethergun overlay (#37510) 2025-05-18 18:10:03 +01:00
Stealth Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Sticky/Visualizers Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Storage Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Store/Ui action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Strip Fix stripping window for more than 2 hands (#37577) 2025-08-07 01:31:10 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Curator Help 2 Electric Boogaloo (#3870) 2025-06-10 10:56:50 +00:00
SubFloor Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
SurveillanceCamera Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Tabletop Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 18:12:48 +01:00
Telephone Holopads (#32711) 2024-12-21 10:13:32 +00:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-05-18 15:33:20 +01:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-06 20:52:44 +01:00
TextScreen Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
Tips Cleanup warnings in `TippyUIController` (#37378) 2025-05-18 17:28:23 +01:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Tools Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-08-04 14:33:26 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-08-05 20:00:42 +02:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-08-05 16:53:07 +02:00
UserInterface Cleanup static `Logger` use in `ChatBox` (#38405) 2025-08-07 19:18:51 +02:00
VendingMachines Cleanup warnings in `VendingMachineSystem` (#37454) 2025-05-18 17:40:05 +01:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-06 21:35:59 +01:00
Viewport Update ScalingViewport for Engine PR (#28786) 2025-02-14 16:09:46 +00:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-08-07 19:16:35 +02:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Make some swing animations nicer (#4235) 2025-08-21 07:53:56 +00:00
Weather Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-08-05 16:16:25 +02:00
Xenoarchaeology Tie xenoarch point output to glimmer (#4164) 2025-08-19 00:48:50 +00:00
Zombies Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-08-04 14:57:40 +02:00
_CD Uplink Item: Records Tablet (#3556) 2025-04-25 01:58:16 +00:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DV glimmer shader bugfix 2 electric boogaloo (#4348) 2025-09-08 05:49:22 +00:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
_Goobstation Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
_Impstation Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00
_NF Port Frontier plant analyzer (#4061) 2025-07-23 14:52:18 +01:00
_RMC14 Skia Tweaks + Removes Nightvision form Lathes (#4308) 2025-09-07 08:11:07 +00:00
_Shitmed Fix for e85eacb1d4 2025-08-07 17:22:09 +02:00
_White/Standing lol!!! 2024-12-27 16:40:05 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-28 04:31:22 +00:00