Delta-v/Content.Client
Vera Aguilera Puerto 0f7dc8ec76 ReusableAnimations sanity checks. 2021-12-11 15:30:32 +01:00
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AI Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
AME Fix 3000 errors 2021-12-05 18:09:01 +01:00
Access A bunch more resolves removed wooo 2021-12-08 11:37:10 +01:00
Actions Fixes some integration tests 2021-12-06 16:40:04 +01:00
Administration Also this IEyeManager 2021-12-10 16:55:01 +11:00
Alerts Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Animations ReusableAnimations sanity checks. 2021-12-11 15:30:32 +01:00
Arcade Block Game Ghosts (#5321) 2021-11-13 21:43:54 +01:00
Atmos Overlays: Avoid using `IEyeManager` whenever possible (#5709) 2021-12-10 16:47:21 +11:00
Audio Fix more errors, client and server now build 2021-12-06 14:00:39 +01:00
Body And a bunch more. 2021-12-08 12:19:45 +01:00
Botany Fix 3000 errors 2021-12-05 18:09:01 +01:00
Buckle Fix 3000 errors 2021-12-05 18:09:01 +01:00
Cabinet Fix 3000 errors 2021-12-05 18:09:01 +01:00
Camera Inline UID 2021-12-03 15:53:09 +01:00
Cargo And a bunch more. 2021-12-08 12:19:45 +01:00
Changelog Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
CharacterAppearance nukes more resolves 2021-12-08 19:39:03 +01:00
CharacterInfo And a bunch more. 2021-12-08 12:19:45 +01:00
CharacterInterface Fix more errors, client and server now build 2021-12-06 14:00:39 +01:00
Chat Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Chemistry Fix 3000 errors 2021-12-05 18:09:01 +01:00
Clickable And a bunch more. 2021-12-08 12:19:45 +01:00
Climbing Remove IActionBlocker.CanMove (#4449) 2021-08-09 17:34:01 -07:00
Cloning/UI Fix #4070, Visualizer Edition (#4730) 2021-10-02 16:43:47 -07:00
Clothing Inline UID 2021-12-03 15:53:09 +01:00
CombatMode Overlays: Avoid using `IEyeManager` whenever possible (#5709) 2021-12-10 16:47:21 +11:00
Commands And a bunch more. 2021-12-08 12:19:45 +01:00
Communications/UI Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Computer Fix 3000 errors 2021-12-05 18:09:01 +01:00
Configurable/UI Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Construction And a bunch more. 2021-12-08 12:19:45 +01:00
ContextMenu/UI Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Conveyor/Visualizers Fix more errors 2021-12-06 00:52:58 +01:00
Cooldown Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Crayon Inline UID 2021-12-03 15:53:09 +01:00
Credits Credits window to XAML UI (#4622) 2021-09-17 09:10:24 -07:00
Cuffs Inline UID 2021-12-03 15:53:09 +01:00
Damage Fix client visualizers 2021-12-08 13:11:49 +01:00
Decals decal system & crayons (#5183) 2021-12-03 15:35:57 +01:00
Disposal And a bunch more. 2021-12-08 12:19:45 +01:00
DoAfter Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Doors Fix client visualizers 2021-12-08 13:11:49 +01:00
DragDrop Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Entry Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
EscapeMenu Implemented toggleable FPS counter. (#5409) 2021-11-30 22:31:13 +11:00
Eui Remove NetMessage deprecated boilerplate (#4196) 2021-06-21 07:43:54 +02:00
Examine And a bunch more. 2021-12-08 12:19:45 +01:00
Explosion Fix 3000 errors 2021-12-05 18:09:01 +01:00
Extinguisher Inline UID 2021-12-03 15:53:09 +01:00
Flash Fix 3000 errors 2021-12-05 18:09:01 +01:00
Fluids Fix 3000 errors 2021-12-05 18:09:01 +01:00
Friction Increase MoverController performance (#4448) 2021-08-15 14:03:08 +10:00
GameTicking/Managers Refactor how jobs are handed out (#5422) 2021-11-26 20:02:46 +11:00
Ghost Fix 3000 errors 2021-12-05 18:09:01 +01:00
Gravity Fix 3000 errors 2021-12-05 18:09:01 +01:00
HUD Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
Hands ReusableAnimations sanity checks. 2021-12-11 15:30:32 +01:00
HealthOverlay Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
IconSmoothing Remove more IoCManager IEntityManager resolves 2021-12-08 10:41:38 +01:00
Info Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
Input ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Instruments More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
Interactable And a bunch more. 2021-12-08 12:19:45 +01:00
Inventory And a bunch more. 2021-12-08 12:19:45 +01:00
IoC Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
Items Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Jittering Status effect refactor (#4868) 2021-10-15 23:45:04 +02:00
Kitchen Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Kudzu Fix 3000 errors 2021-12-05 18:09:01 +01:00
Labels/UI Cargo: pizza & bureaucracy (#5123) 2021-11-11 00:15:23 +11:00
LateJoin Random station names! (#5548) 2021-11-26 14:54:32 +01:00
Lathe Fix client visualizers 2021-12-08 13:11:49 +01:00
Launcher Make launcher connecting dialog show disconnect reason again 2021-10-04 01:45:39 +02:00
Light And a bunch more. 2021-12-08 12:19:45 +01:00
Links Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Lobby Fix build 2021-12-08 12:23:33 +01:00
MachineLinking Fix 3000 errors 2021-12-05 18:09:01 +01:00
MainMenu Remove encapsulation for previously protected XAML UI fields (#4975) 2021-10-28 14:23:17 +02:00
Markers Inline UID 2021-12-03 15:53:09 +01:00
MedicalScanner Fix 3000 errors 2021-12-05 18:09:01 +01:00
Message Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Mining More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls 2021-12-07 22:22:34 +11:00
MobState Overlays: Avoid using `IEyeManager` whenever possible (#5709) 2021-12-10 16:47:21 +11:00
Module Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Morgue/Visualizers Fix 3000 errors 2021-12-05 18:09:01 +01:00
Movement/Components Fix 3000 errors 2021-12-05 18:09:01 +01:00
NodeContainer Overlays: Avoid using `IEyeManager` whenever possible (#5709) 2021-12-10 16:47:21 +11:00
Nuke Add barebone nuke (#5242) 2021-11-11 12:29:11 +11:00
Nutrition Remove redundant IComponent casts 2021-12-07 21:54:00 +11:00
PAI Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160) 2021-11-04 15:29:16 -07:00
PDA Fix 3000 errors 2021-12-05 18:09:01 +01:00
Paper/UI Inline UID 2021-12-03 15:53:09 +01:00
Parallax Fix 3000 errors 2021-12-05 18:09:01 +01:00
ParticleAccelerator Fix 3000 errors 2021-12-05 18:09:01 +01:00
Physics/Controllers Fix errors 2021-12-05 21:02:04 +01:00
Pinpointer Fix 3000 errors 2021-12-05 18:09:01 +01:00
Placement/Modes Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
PneumaticCannon Fix 3000 errors 2021-12-05 18:09:01 +01:00
Pointing Inline UID 2021-12-03 15:53:09 +01:00
Popups nukes more resolves 2021-12-08 19:39:03 +01:00
Power Fix 3000 errors 2021-12-05 18:09:01 +01:00
PowerCell Fix 3000 errors 2021-12-05 18:09:01 +01:00
Preferences Show rules on first connection (#5715) 2021-12-09 14:22:49 -08:00
Projectiles Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Pulling ECS verbs and update context menu (#4594) 2021-10-04 20:29:03 -07:00
Recycling Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Research Inline UID 2021-12-03 15:53:09 +01:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Rotation Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
RoundEnd Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Sandbox Update showbb command (#4710) 2021-10-03 17:58:19 +11:00
Screenshot Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Security Fix 3000 errors 2021-12-05 18:09:01 +01:00
Shuttles Fix 3000 errors 2021-12-05 18:09:01 +01:00
Singularity Overlays: Avoid using `IEyeManager` whenever possible (#5709) 2021-12-10 16:47:21 +11:00
Slippery Slipping, now with 20% more ecs (#4310) 2021-07-21 22:13:58 +10:00
Smoking Fix 3000 errors 2021-12-05 18:09:01 +01:00
Spawners Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Speech/EntitySystems Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00
Stack Fix 3000 errors 2021-12-05 18:09:01 +01:00
State Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
StationEvents Fix more errors 2021-12-06 00:52:58 +01:00
Storage A bunch more resolves removed wooo 2021-12-08 11:37:10 +01:00
Strip Replace most VBox/HBoxContainers with BoxContainers (#4274) 2021-07-18 18:39:31 +02:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets AHelp Tweaks 2 - Colored window header (#5337) 2021-11-15 12:42:30 +01:00
SubFloor Fix 3000 errors 2021-12-05 18:09:01 +01:00
Suspicion overlay cleanup 2021-12-10 16:51:06 +11:00
Tabletop Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd 2021-12-07 17:48:49 +01:00
Targeting Get rid of any usage of VBoxContainer/HBoxContainer (#4653) 2021-09-19 17:56:04 +00:00
Toilet Fix 3000 errors 2021-12-05 18:09:01 +01:00
Tools Makes tools and welders ECS, add ToolQualityPrototype. (#4741) 2021-10-07 13:01:27 +02:00
Traitor/Uplink Uplink UI icons and withdraw button (#4929) 2021-10-29 11:40:47 +02:00
Trigger Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
UserInterface Gravity generator rewrite (#4828) 2021-11-02 11:12:55 +11:00
VendingMachines Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Verbs Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Viewport Slightly reduce allocations in GameScreenBase 2021-12-11 13:03:29 +01:00
Visualizer Fix 3000 errors 2021-12-05 18:09:01 +01:00
Voting Add variables to prevent voting of various kinds (#5361) 2021-11-23 10:03:04 -07:00
Wall Remove useless resolves from a buncha tests. 2021-12-08 12:46:30 +01:00
Weapons Fix weird lifestage autorefactors. 2021-12-09 12:39:51 +01:00
Window Adds generic damage visualizer to the game (#4893) 2021-10-29 10:04:24 +02:00
Wires Inline UID 2021-12-03 15:53:09 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Update to .NET 6 and C# 10 (#5233) 2021-11-09 15:05:07 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00