Delta-v/Content.Server/GameTicking/Rules
Kara c56db3b1a8
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
2024-05-18 13:58:34 +02:00
..
Components New event: Approaching unknown shuttle (#24490) 2024-05-18 13:51:30 +02:00
VariationPass Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
DeathMatchRuleSystem.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
GameRuleSystem.Utility.cs fix antag bugs (#27319) 2024-05-15 19:56:34 +02:00
GameRuleSystem.cs Change return to continue in gamerulesystem (#27656) 2024-05-15 19:57:51 +02:00
GenericAntagRuleSystem.cs move ninja objectives code into generic antag system (#20186) 2023-09-27 21:59:12 +02:00
InactivityTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
KillCalloutRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
LoadMapRuleSystem.cs New event: Approaching unknown shuttle (#24490) 2024-05-18 13:51:30 +02:00
MaxTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeopsRuleSystem.cs fix antag bugs (#27319) 2024-05-15 19:56:34 +02:00
RespawnRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RevolutionaryRuleSystem.cs Revolutionaries can now cuff command instead of killing/exiling them (#27627) 2024-05-18 13:34:17 +02:00
RoundstartStationVariationRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
SandboxRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
SecretRuleSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
SubGamemodesSystem.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
ThiefRuleSystem.cs fix antag bugs (#27319) 2024-05-15 19:56:34 +02:00
TraitorRuleSystem.cs Traitor objective issuers (#27855) 2024-05-18 13:47:19 +02:00
ZombieRuleSystem.cs Prevent non-inital infected from getting the succumb to zombie action (#27820) 2024-05-18 13:35:55 +02:00