* Musket + parts * Graphs for Musket and Parts * Recipes for Musket + Sprites * Fix 1 * Fix two * Flintlock * Fixes * Fix 3.0 * null is nulled * forgor graph * fireRate isn't all lowercase.. * actually make ammo craftable * Craftable Flintlock Fix * Update improvised.yml * Update musket.yml * I gib up * Make firerate 1 shot every 8 seconds and it doesn't reset when you switch hands. * why. * Forgor * forgor * Update Resources/Textures/DeltaV/Objects/Misc/bayonet.rsi/meta.json Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com> Signed-off-by: Tryded <139474617+Tryded@users.noreply.github.com> --------- Signed-off-by: Tryded <139474617+Tryded@users.noreply.github.com> Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com> |
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| .. | ||
| bayonet.rsi | ||
| biscuits.rsi | ||
| bureaucracy.rsi | ||
| first_bill.rsi | ||
| id_cards.rsi | ||
| modular_breech.rsi | ||
| modular_trigger.rsi | ||
| stamps.rsi | ||