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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-09-29 23:57:29 +00:00
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25093aa72505c5f174f36c138ff41a77e0eed118
Delta-v/Content.Server/Maps
T
History
LordCarve ad35a2fda3 Obsolete refactor - ConnectedClient to Channel (#24409)
(cherry picked from commit 05a2e6b3a2)
2024-01-27 23:44:02 +01:00
..
Conditions
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
NameGenerators
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapCondition.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapManager.cs
Implement gridinv, proper (#703)
2024-01-21 19:58:28 +01:00
GameMapPoolPrototype.cs
Make all prototype types partial (#21374)
2023-11-12 20:29:57 +01:00
GameMapPrototype.cs
Implement gridinv, proper (#703)
2024-01-21 19:58:28 +01:00
GameMapPrototype.MapSelection.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Obsolete refactor - ConnectedClient to Channel (#24409)
2024-01-27 23:44:02 +01:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Seperate migrations into multiple files (#673)
2024-01-15 17:41:08 +01:00
PlanetCommand.cs
Gateway destinations (#21040)
2023-11-19 22:09:46 +01:00
ResaveCommand.cs
Remove uses of TransformComponent.ChildEntities (#22442)
2023-12-16 20:38:06 +01:00
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