Delta-v/Content.IntegrationTests/Tests
Nemanja dfc5bcdc12
Convert materials to use PhysicalComposition (#15414)
2023-04-29 14:53:41 +10:00
..
Access add support for per-id access on AccessReaderComponent (#13659) 2023-02-28 08:03:55 -08:00
Administration/Logs Get test map (#8987) 2022-06-22 00:44:19 +10:00
Atmos UX improvements to Air Alarm UI (#12681) 2022-12-06 15:46:07 -08:00
Body Fix lung test (#14325) 2023-03-01 13:57:48 +11:00
Buckle Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Chemistry Add more UI helper methods for tests (#15463) 2023-04-17 09:46:28 +10:00
Cleanup Fix test deadlock (#11353) 2022-09-16 08:14:49 -07:00
Climbing Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
Commands Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Construction replace apc panel with wires panel (#14832) 2023-04-20 16:42:22 +10:00
Damageable Remove stamina + damageable .Owner (#14602) 2023-03-12 09:19:05 -04:00
Destructible Remove stamina + damageable .Owner (#14602) 2023-03-12 09:19:05 -04:00
DeviceNetwork Add a benchmark for device networking (#12619) 2022-12-06 15:22:57 -08:00
Disease Add test for try disease adding (#10563) 2022-08-13 17:41:21 -07:00
Disposal Fix more tests (#15762) 2023-04-25 10:30:25 +10:00
DoAfter Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Doors ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
EncryptionKeys Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Fluids Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
GameObjects/Components Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
GameRules Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
Gravity Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
Guidebook Fix nullable errors in DocumentParsingTest (#13918) 2023-02-03 12:41:05 +01:00
Hands Add pickup-drop test and fix hand state handling (#15212) 2023-04-09 03:53:25 +10:00
Interaction Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Lobby Fix a bunch of warnings (#10886) 2022-08-27 20:26:35 -07:00
Materials Cleanreturn materialtest (#14582) 2023-03-11 14:01:44 +11:00
NPC Fix NPC prototype reloads (#13981) 2023-02-07 14:27:34 -07:00
Networking Fixed PVS changes. (#10740) 2022-08-21 08:32:09 +10:00
Payload Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Power Remove tickrate dependence from power tests (#14326) 2023-03-01 13:58:05 +11:00
Procedural Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Slipping Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
Station add a test for jobs with setPreference: false (#13182) 2023-01-28 13:39:14 -04:00
Tag Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
Tiles Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
Utility Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Weldable Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
CargoTest.cs Disable GridFillComponent on some tests (#15757) 2023-04-25 09:48:29 +10:00
ClickableTest.cs Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
ContainerOcclusionTest.cs Update ContainerOcclusionTest.cs (#9692) 2022-07-14 09:43:24 +10:00
DeleteInventoryTest.cs Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
DiseaseTest.cs Update DiseaseTest (#9639) 2022-07-12 16:15:40 +10:00
DummyIconTest.cs Fix salvage gibbing (#9426) 2022-07-05 08:03:36 -07:00
EntityTest.cs Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
FollowerSystemTest.cs Fix station deletion bug (#10348) 2022-08-07 13:53:07 +10:00
GravityGridTest.cs Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
HumanInventoryUniformSlotsTest.cs Remove some obsoleted transform methods/properties (#13457) 2023-01-14 11:48:48 +11:00
InventoryHelpersTest.cs Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
LogErrorTest.cs Add error log test (#15768) 2023-04-25 19:30:11 +10:00
MachineBoardTest.cs machine upgrade guidebook (#13511) 2023-01-16 10:53:23 -06:00
MaterialArbitrageTest.cs Convert materials to use PhysicalComposition (#15414) 2023-04-29 14:53:41 +10:00
MindEntityDeletionTest.cs Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
PostMapInitTest.cs Disable GridFillComponent on some tests (#15757) 2023-04-25 09:48:29 +10:00
PrototypeSaveTest.cs fix the last ignored prototypes in prototype save test (#13672) 2023-01-24 10:41:19 +11:00
ResearchTest.cs RCD + research unlock test (#13062) 2022-12-19 21:37:40 -06:00
ResettingEntitySystemTests.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
RestartRoundTest.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
RoundEndTest.cs Random emergency shuttle time (#10047) 2023-03-30 22:20:43 -06:00
SalvageTest.cs salvage bounds test (#13793) 2023-02-28 08:12:24 -08:00
SaveLoadMapTest.cs Disable GridFillComponent on some tests (#15757) 2023-04-25 09:48:29 +10:00
SaveLoadSaveTest.cs Disable GridFillComponent on some tests (#15757) 2023-04-25 09:48:29 +10:00
ShuttleTest.cs Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
StartTest.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
StorageTest.cs Add storage fill test (#15758) 2023-04-25 10:30:35 +10:00
VendingMachineRestockTest.cs Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00