Files
Delta-v/Content.Shared/_DV/Instruments/InstrumentVisualsSystem.cs
T
deltanedasanddeltanedas ec94579ebc the great namespace refactor (#2574)
* refactor DeltaV/deltav resources to _DV

* change DeltaV namespaces to _DV

* add space before all DeltaV comments

* update xamls

* fix and move arena parallax to _DV

* more fix

* refactor even more stuff

* fix the grid fills

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-01-01 07:50:34 +00:00

34 lines
1006 B
C#

using Content.Shared.Instruments;
using Content.Shared.UserInterface;
namespace Content.Shared._DV.Instruments;
public sealed class InstrumentVisualsSystem : EntitySystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<InstrumentVisualsComponent, BoundUIClosedEvent>(OnUIClosed);
SubscribeLocalEvent<InstrumentVisualsComponent, BoundUIOpenedEvent>(OnUIOpened);
}
private void OnUIClosed(Entity<InstrumentVisualsComponent> ent, ref BoundUIClosedEvent args)
{
if (args.UiKey is not InstrumentUiKey)
return;
_appearance.SetData(ent, InstrumentVisuals.Playing, false);
}
private void OnUIOpened(Entity<InstrumentVisualsComponent> ent, ref BoundUIOpenedEvent args)
{
if (args.UiKey is not InstrumentUiKey)
return;
_appearance.SetData(ent, InstrumentVisuals.Playing, true);
}
}