* Fix dropping carried entity when walking to a different grid and accidental escape from carrying * Fix offset carrying Better fix #1 * Add cancel escape action * Add a popup shown when you're getting picked up * Ported bag-carrying stuff (taking someone out of a bag makes you carry them, also allows to insert the carried person into a bag) * Add sleeping inside bags * Fix carrying mass contest * Add the missing file --------- Co-authored-by: Azzy <azzydev@icloud.com> |
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| .. | ||
| CanEscapeInventoryComponent.cs | ||
| EscapeInventorySystem.cs | ||
| ResistLockerComponent.cs | ||
| ResistLockerSystem.cs | ||