Delta-v/Content.Client/GameObjects/EntitySystems
DrSmugleaf 48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00
..
AI Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
DoAfter Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
AtmosphereSystem.cs Fix parallel tests unreliably failing due to statics in Atmospherics (#1914) 2020-08-25 16:14:26 +02:00
CameraRecoilSystem.cs Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
CharacterInterfaceSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ClientInventorySystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ClientNotifySystem.cs Popup message notifications. (#125) 2018-11-21 21:11:30 +01:00
CombatModeSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ConstructionSystem.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
DragDropSystem.cs Refactor InRangeUnobstructed and add extension methods (#1925) 2020-08-30 11:37:06 +02:00
ExamineSystem.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
GasTileOverlaySystem.cs Fix parallel tests unreliably failing due to statics in Atmospherics (#1914) 2020-08-25 16:14:26 +02:00
IconSmoothSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
InstrumentSystem.cs Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
MarkerSystem.cs Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
MeleeLungeSystem.cs Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
MeleeWeaponSystem.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
MoverSystem.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
RangedWeaponSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StandingStateSystem.cs Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
StatusEffectsSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
SubFloorHideSystem.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
VerbSystem.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
WindowSystem.cs SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. 2020-02-19 17:08:59 -08:00