Delta-v/Content.Server/GameObjects/Components/Mobs
Injazz 15fa417a4f
Explosion now throws affected entities, fixes probability/severi… (#732)
* throwforce and probability fixes for explosions

Applies force to all affected by explosion entities with ItemComponent
Fixes probability issues with explosion related callbacks

* dependency fix, throw helper

* delete TODO

Co-authored-by: gituhabu <48828502+gituhabu@users.noreply.github.com>
2020-02-24 03:52:15 +01:00
..
DamageThresholdTemplates CollidableComponent and ICollideableComponent namespace was changed in the engine. 2020-01-11 14:12:20 -08:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
CombatModeComponent.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
DamageStates.cs Adds InRangeUnobstructed method to InteractionSystem (#698) 2020-02-16 23:04:06 +01:00
FootstepSoundComponent.cs Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
HumanoidAppearanceComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
MindComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ServerOverlayEffectsComponent.cs Refactor SpeciesUI into overlay and status effects (#381) 2019-10-30 16:37:22 +01:00
ServerStatusEffectsComponent.cs Refactor SpeciesUI into overlay and status effects (#381) 2019-10-30 16:37:22 +01:00
SpeciesComponent.cs Explosion now throws affected entities, fixes probability/severi… (#732) 2020-02-24 03:52:15 +01:00