..
AME
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Abilities /Mime
Fixes warnings in Abilities module ( #16573 )
2023-05-19 09:47:29 +10:00
Access
ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) ( #14699 )
2023-05-05 23:56:54 +10:00
Actions
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Advertise
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Advertisements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AirlockPainter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Alert
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
AlertLevel
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Animals
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Announcements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Anomaly
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Arcade
Add xeno plushie ( #16228 )
2023-05-07 15:50:08 -07:00
Armor
Bomb suit explosion resistance ( #15732 )
2023-05-03 15:23:07 +10:00
Atmos
Space sections substantially slower (5-15 sec, exponential) with cooling ( #16115 )
2023-05-20 13:53:04 -06:00
Audio
Probably fix playglobalsound completion ( #16297 )
2023-05-13 11:54:02 -04:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Anomalies ( #13371 )
2023-01-16 21:05:20 -08:00
Bed
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Bible
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Body
Make Reactions conserve thermal energy ( #16190 )
2023-05-13 13:10:32 +10:00
Botany
Prevent mutation of non-unique plant seeds ( #15702 )
2023-05-02 11:37:30 +10:00
Bql
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
CardboardBox
big cardboard box improvements ( #16418 )
2023-05-14 08:46:19 -04:00
Cargo
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
CartridgeLoader
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
CharacterInfo
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
Charges
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Chat
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) ( #16026 )
2023-05-04 12:08:08 -07:00
Chemistry
Vapor logs ( #16505 )
2023-05-18 01:02:07 +10:00
Chunking
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Climbing
Fix mice tabling ( #16251 )
2023-05-09 17:37:55 +10:00
Cloning
Device Linking and better linking ui ( #13645 )
2023-05-07 16:07:24 +10:00
Clothing
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Cluwne
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) ( #16026 )
2023-05-04 12:08:08 -07:00
CombatMode
New indicators for combat mode ( #15427 )
2023-05-06 15:06:42 +10:00
Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Communications
Multiline edit everywhere ( #15216 )
2023-04-14 12:57:47 -07:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Connection
Ban message improvements ( #14731 )
2023-03-18 19:55:12 -05:00
Construction
Revert no device stacking ( #16608 )
2023-05-20 00:39:37 +10:00
Containers
Map-Init guidebook entities. ( #14823 )
2023-03-24 20:00:29 +11:00
Contests
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Crayon
Crayonsystem cleanup ( #13400 )
2023-02-26 23:55:44 +11:00
CrewManifest
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Cuffs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Damage
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Database
Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI ( #16531 )
2023-05-17 06:04:28 -05:00
Decals
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Destructible
Reduce vendor restocking time + some code cleanup ( #16025 )
2023-05-03 15:38:03 +10:00
DetailExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
DeviceLinking
Blast door/shutter, timer and or gate device linking fixes ( #16347 )
2023-05-11 18:16:02 -04:00
DeviceNetwork
Blast door/shutter, timer and or gate device linking fixes ( #16347 )
2023-05-11 18:16:02 -04:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Disposal
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Firelocks only open on click (not close) ( #16516 )
2023-05-16 23:37:37 -07:00
Dragon
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Drone
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Electrocution
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Emoting
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Engineering
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Ensnaring
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Examine
Examine fixes ( #13696 )
2023-01-27 19:15:39 -04:00
Explosion
Fix TriggerOnMobStateChanged ( #16606 )
2023-05-20 11:15:17 +10:00
Extinguisher
ECS SolutionTransfer, move to shared ( #14156 )
2023-02-18 19:01:05 -06:00
Eye /Blinding
Blindness refactor ( #15705 )
2023-04-29 15:32:14 +10:00
Fax
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Flash
flash uses charges system now ( #15898 )
2023-04-29 23:38:40 +10:00
Fluids
Reduce puddle tile friction ( #16375 )
2023-05-13 11:45:53 -04:00
Foldable
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Forensics
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Friends
pet dehydrated fish to make him nice to you ( #14709 )
2023-04-13 18:17:25 -07:00
GameTicking
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Gatherable
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Ghost
Defibrillator ( #15922 )
2023-05-03 10:10:19 +10:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Gravity
Makes mobs visually float when weightless ( #13391 )
2023-01-17 18:01:53 -04:00
Guardian
[tweak] Minor Holoparasite tweak ( #15803 )
2023-04-26 00:52:07 -06:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands /Systems
Raise hand (un)equipped events on container insert/remove ( #15664 )
2023-04-24 05:38:52 +10:00
HealthExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Holiday
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Holosign
fix holofan loc string missing ( #15648 )
2023-04-22 19:54:42 +10:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
IgnitionSource
Fix welder interaction ( #14704 )
2023-03-23 13:08:46 -04:00
ImmovableRod
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Implants
Add uplink implant ( #15728 )
2023-04-29 19:07:50 +10:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Interaction
Completely remove every last reference to underplating. ( #16559 )
2023-05-19 16:58:49 +10:00
Inventory
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
IoC
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Item
multi-handed item component ( #12523 )
2022-12-19 22:07:23 -06:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Kitchen
Simplifying Machine Upgrading ( #15802 )
2023-04-29 13:23:49 +10:00
Labels /Label
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
LandMines
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Lathe
Make sure lathes don't waste time trying to print when out of mats. ( #16617 )
2023-05-19 10:25:22 -05:00
Light
Revert handheld light changes ( #16492 )
2023-05-16 13:26:05 +10:00
Lightning
Revert "Revert "Fix UninitializedSaveTest prototypes" ( #16169 )" ( #16175 )
2023-05-06 14:30:51 -04:00
MachineLinking
Blast door/shutter, timer and or gate device linking fixes ( #16347 )
2023-05-11 18:16:02 -04:00
Magic
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
MagicMirror
Marking default coloring ( #13039 )
2023-03-04 18:59:07 -08:00
Mapping
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Maps
Remove plural BaseTurfs as a thing in favour of BaseTurf ( #16560 )
2023-05-19 17:10:56 +10:00
Materials
Fix material reclaimer (recycler) making sound on round start ( #16230 )
2023-05-08 10:39:32 +10:00
Mech
H.O.N.K. mech ( #14670 )
2023-05-05 23:21:13 +10:00
Medical
Show critical mobs as Alive on crew monitor ( #16571 )
2023-05-19 09:49:55 +10:00
Mind
uplink locking/unlocking, minor pda refactor ( #15842 )
2023-05-01 16:30:08 +10:00
Mining
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morgue
move lockcomponent to shared ( #13722 )
2023-02-12 01:12:29 +00:00
Motd
MotD ( #13655 )
2023-02-28 08:15:48 -08:00
Mousetrap
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Movement
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
NPC
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
NameIdentifier
Fix server crash for name identifiers ( #15584 )
2023-05-01 12:56:44 -04:00
NodeContainer
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Nuke
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Nutrition
Puddle drinking ( #16373 )
2023-05-13 11:32:57 +10:00
Objectives
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
PAI
Remove ghost role component references ( #15262 )
2023-04-12 23:32:14 +10:00
PDA
Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. ( #15220 )
2023-05-17 14:35:40 -06:00
Paper
Enhance paperwork UI ( #16006 )
2023-05-06 17:35:22 +10:00
Parallax
Shuttle flattening ( #16416 )
2023-05-19 17:26:28 +10:00
ParticleAccelerator
Remove PA component references ( #15252 )
2023-04-10 14:10:33 +10:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Physics
Remove some client IEnumerables ( #16501 )
2023-05-16 22:55:22 +10:00
Pinpointer
Proximity beeper optimisation ( #16507 )
2023-05-17 23:55:25 +10:00
Plants
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Players
Hotfix round restart loops ( #16292 )
2023-05-11 11:00:39 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
fix missing locale while pointing at tiles ( #13934 )
2023-02-04 22:02:24 -04:00
Polymorph
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Popups
rcd refactor ( #15172 )
2023-05-01 23:46:59 +10:00
Power
Health analyzer displays turns off when the battery dies ( #16125 )
2023-05-13 12:28:11 -04:00
PowerCell
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
PowerSink
Power Sink Upgraded ( #15683 )
2023-05-17 23:55:42 +10:00
Prayer
[Fix] Prayer locked notify ( #16385 )
2023-05-13 08:27:15 -04:00
Preferences /Managers
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Procedural
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Projectiles
Add reflection for crystals ( #16426 )
2023-05-15 15:21:05 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Radiation
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Radio
fix key debug assert on round restart ( #16296 )
2023-05-11 13:00:29 +10:00
RandomAppearance
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Remotes
Firelocks only open on click (not close) ( #16516 )
2023-05-16 23:37:37 -07:00
Repairable
DoAfter fixes ( #15127 )
2023-04-03 23:28:55 -07:00
Research
tech disk 1984 (no tier 3) ( #16646 )
2023-05-20 12:10:28 +10:00
Resist
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Respawn
improve SpecialRespawn logs and add admin alert ( #15784 )
2023-04-25 23:19:14 +10:00
Revenant
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Roles
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
Rotatable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
RoundEnd
Escape pods ( #14809 )
2023-03-23 19:54:41 -06:00
Salvage
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Sandbox
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Security
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttles
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Singularity
Nerf emitsoundoncollide ( #16602 )
2023-05-20 02:04:26 +10:00
Solar
reduced max solar power to 750 from 1500 ( #15307 )
2023-04-24 15:32:01 -04:00
Sound
Add wallbonk sound to BaseItem ( #15689 )
2023-04-23 13:42:09 -04:00
Spawners
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
Speech
A few trait fixes ( #16062 )
2023-05-04 12:02:30 -07:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Spreader
Fix cringe 2 ( #16145 )
2023-05-06 15:16:36 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Stack and storage enhancements ( #16405 )
2023-05-14 22:24:45 -04:00
Standing
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Station
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
StationEvents
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
StationRecords
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Storage
Resolves StorageVisualizer is Obsolete ( #13910 )
2023-05-18 14:03:20 -04:00
Store
uplink locking/unlocking, minor pda refactor ( #15842 )
2023-05-01 16:30:08 +10:00
Strip
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Stunnable
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Tabletop
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Teleportation
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Temperature
Add missing DataField for currentTemperature ( #14179 )
2023-02-19 06:57:09 -08:00
Tiles
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
Tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
Toilet
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Tools
Remove plural BaseTurfs as a thing in favour of BaseTurf ( #16560 )
2023-05-19 17:10:56 +10:00
Traitor
uplink ringtone code + minor cleanup ( #15277 )
2023-04-23 17:00:42 -04:00
Traits
Don't add trait comps if present ( #16424 )
2023-05-14 21:18:18 +10:00
UserInterface
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Verbs
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
fix voice mask working in pockets ( #14743 )
2023-03-19 16:41:25 -07:00
Voting
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Adds force-gun ( #16561 )
2023-05-19 17:10:31 +10:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wires
Fix cutting/pulsing high-sec door wires ( #15989 )
2023-05-02 10:40:30 +10:00
Worldgen
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Xenoarchaeology
RND Rework [Death to Techweb] ( #16370 )
2023-05-15 15:17:30 -05:00
Zombies
Zombie virus delayed from 20-30 minutes from rule start. ( #16346 )
2023-05-16 01:59:39 -04:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00