* Decoupled from gravity, constant animation time, manual networking, cubic interpolation
* Reduced overshoot
* Implemented PointAttemptEvent, reacts with mobstate & sleeping
* Brains can no longer point, PBs must be inside a chassis
* Removed chassis check, made callback more obvious
(cherry picked from commit
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|---|---|---|
| .. | ||
| BloodstreamSystem.cs | ||
| BodySystem.cs | ||
| BrainSystem.cs | ||
| InternalsSystem.cs | ||
| LungSystem.cs | ||
| MetabolizerSystem.cs | ||
| RespiratorSystem.cs | ||
| StomachSystem.cs | ||
| ThermalRegulatorSystem.cs | ||