..
Components
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
EntitySystems
Add verbose (client predicted!) examine text to Gas Miners ( #30480 )
2024-08-09 19:01:47 +01:00
Monitor
Remove client state from server AirAlarmComponent ( #31236 )
2024-08-27 00:50:40 +01:00
Piping
Add sprite for vent under-pressure lock-out ( #29527 )
2024-07-25 01:54:57 +02:00
Portable /Components
Add space heaters ( #25250 )
2024-03-07 01:05:02 +01:00
Prototypes
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Reactions
Move GasMixture to shared ( #27480 )
2024-05-07 04:00:15 +02:00
Rotting
Move most rotting code to shared ( #28050 )
2024-05-18 14:00:20 +02:00
Visuals
Add space heaters ( #25250 )
2024-03-07 01:05:02 +01:00
AtmosCommandUtils.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
AtmosDirection.cs
Replace NavMap dictionaries with int[] ( #27602 )
2024-05-07 04:18:25 +02:00
Atmospherics.cs
Revert low pressure nerf ( #1538 )
2024-07-25 10:27:44 -05:00
FireVisuals.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
GasMixture.cs
Only auto-enable internals when necessary ( #28248 )
2024-06-01 17:55:05 +02:00
GasMixtureStringRepresentation.cs
Move GasMixture to shared ( #27480 )
2024-05-07 04:00:15 +02:00
GasOverlayChunk.cs
Fix exception with gas overlay rendering ( #24001 )
2024-01-26 22:34:21 +01:00
GetFireProtectionEvent.cs
make fire not burn through hardsuits ( #27161 )
2024-05-18 13:35:46 +02:00
PipeDirection.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00