Delta-v/Content.Client/UserInterface
Exp 292ef4ef16
Admin Menu (#1648)
* First Prototype

* Command Window

* Dropdown

* Is this better?

* That's kinda better?

* Added divider

* Shit

* Check if Admin Menu & Commands are allowed

* -Funcy Shit
-Now gets properly the playerlist
-Fixed kick reason

* Dropdown Improvement with some more func

* -Added DirectCommand for commands that don't need a ui
-Added RestartRound

* Better way to make DirectCommandButtons

* -Some new Tabs
-Player list

* -Split Buttons
-Regions
-Fixed Test Command

* Some server buttons

* Playerlist alignment

* Fucky SpawnEntites & SpawnTiles in AdminBus

* -Debug Buttons
-Few more commands

* -Make dem controls thicc
-SpinBox

* Escape Kick Reason

* Only create the window when you press the button

* Adds StationEvents

* Nullable "fixes"

* This thing wasn't made for buttons

* Call other constructor for empty CommandButton

* Request method in the interface

* -Pushed most Controls to be fields
-No more dict passing
-Removed test cmd
-Regions to better navigate

* -Bound to key
-Removed from escape menu
-Remember cmd windows
-Close all cmd windows on toggle

* -Moved dependency

* Merge fixes

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-08-25 17:18:32 +02:00
..
AdminMenu Admin Menu (#1648) 2020-08-25 17:18:32 +02:00
Cargo Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Controls Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
Stylesheets Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
CharacterSetupGui.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
CooldownGraphic.cs Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
CreditsWindow.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
EscapeMenu.cs Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
GameHud.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
GhostGui.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
HandButton.cs Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
HandsGui.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
HumanoidProfileEditor.Random.cs Implemented random character creation (#548) 2020-01-24 00:56:26 +01:00
HumanoidProfileEditor.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
IItemSlotManager.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ItemSlotButton.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ItemSlotManager.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ItemStatusPanel.cs Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
LateJoinGui.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
LobbyCharacterPreviewPanel.cs Fix exception in preferences preview. 2020-08-20 22:37:48 +02:00
LobbyGui.cs Make the lobby player list include the ready indicator and not hack it together (#1860) 2020-08-24 12:11:53 +02:00
NanoHeading.cs Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
Placeholder.cs Adds a UI element to act as placeholder. 2019-05-14 01:19:25 +02:00
RoundEndSummaryWindow.cs Observers are shown as observers in the RoundEndSummary (#1838) 2020-08-22 12:45:49 +02:00
ServerInfo.cs Credits 2020-06-14 15:15:15 +02:00
StatusEffectsUI.cs Clean up MouseFilterMode.Ignore from Controls 2020-02-27 04:14:59 -08:00
StripeBack.cs UI Layout v2. (#489) 2019-12-05 16:00:03 +01:00
StrippingMenu.cs Stripping (#1668) 2020-08-15 20:33:42 +02:00
TargetingDoll.cs Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
TutorialWindow.cs Admin Menu (#1648) 2020-08-25 17:18:32 +02:00