..
AI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
AME
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
APC
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Access
Move Access & AccessReader to shared. ( #5798 )
2021-12-25 20:07:28 -08:00
ActionBlocker
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
2021-11-11 16:10:57 -07:00
Actions
Guardians (Holoparasites) ( #5140 )
2021-12-29 14:58:48 +11:00
Acts
Make chemistry machines and IdCardConsole use item slots ( #5428 )
2021-11-24 18:03:07 +11:00
Administration
Keep PlayerTab entries until the end of the round ( #5910 )
2021-12-27 12:46:38 +01:00
Alert
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Arcade
Block Game Ghosts ( #5321 )
2021-11-13 21:43:54 +01:00
Atmos
Misc Atmos Improvements ( #5613 )
2021-11-30 11:42:48 +01:00
Audio
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
Body
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Botany
Metabolism 3.0 ( #5157 )
2021-11-08 15:33:45 -07:00
Buckle
More error fixes.
2021-12-04 12:47:09 +01:00
CCVar
Add a wait time for the rules popup ( #5823 )
2021-12-24 17:32:33 -08:00
Cabinet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Camera
ECSatize CameraRecoilSystem ( #5448 )
2021-12-27 17:50:12 +11:00
Cargo
Add test for cargo products ( #5470 )
2021-11-28 22:24:09 +11:00
CharacterAppearance
Convert StomachBehavior to a component/system + rejig body namespaces ( #5249 )
2021-11-11 16:10:57 -07:00
CharacterInfo
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
Chat
Adds a bool ( #5372 )
2021-11-18 23:36:25 -07:00
Chemistry
Adds temperature to solutions ( #5834 )
2021-12-24 02:22:34 -07:00
Climbing
Inline UID
2021-12-03 15:53:09 +01:00
Cloning
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Clothing
Inline UID
2021-12-03 15:53:09 +01:00
CombatMode
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
Communications
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Computer
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Configurable
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Construction
Revert Rich text ( #5848 )
2021-12-20 12:42:42 +01:00
Containers /ItemSlot
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Conveyor
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cooldown
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
Coordinates
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Crayon
decal system & crayons ( #5183 )
2021-12-03 15:35:57 +01:00
Cuffs
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
Damage
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Dataset
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Decals
decal system & crayons ( #5183 )
2021-12-03 15:35:57 +01:00
Directions
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Disposal
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
DoAfter
Make more uids nullable ( #5794 )
2021-12-26 13:32:45 +11:00
Doors
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
DragDrop
Moves spike to ECS ( #5706 )
2021-12-26 13:32:01 +11:00
DrawDepth
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Electrocution
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Emoting
pvs content ( #5484 )
2021-11-30 15:20:38 +01:00
EntityList
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Entry
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Eui
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Examine
Fix examine deletions
2021-12-22 16:08:58 +11:00
Explosion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Extinguisher
Fire extinguisher safety ( #4912 )
2021-10-25 18:04:24 +11:00
FixedPoint
THE RETURN OF THE KING
2021-11-22 19:08:27 +01:00
Flash
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Fluids
Puddle refactor 2: Spillastic boogaloo ( #4784 )
2021-10-27 19:24:18 +11:00
Foam
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Friction
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
GameTicking
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
GameWindow
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Ghost
Cleaned shared ghost system ( #5653 )
2021-12-03 20:58:03 +11:00
Gravity
A bunch of AttachedEntity bullshit
2021-12-06 15:39:46 +11:00
HUD
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Hands
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Input
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Instruments
Allow admins to change instrument values with VV.
2021-12-25 02:03:31 +01:00
Interaction
Make more uids nullable ( #5794 )
2021-12-26 13:32:45 +11:00
Inventory
Move Access & AccessReader to shared. ( #5798 )
2021-12-25 20:07:28 -08:00
IoC
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Item
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Jittering
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
Kitchen
Moves spike to ECS ( #5706 )
2021-12-26 13:32:01 +11:00
Kudzu
Space Kudzu ( #5472 )
2021-11-28 19:25:36 -07:00
Labels
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
Lathe
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Light
ECS handheld lights ( #5864 )
2021-12-27 18:15:16 +11:00
Localizations
Content.Shared.Localizations.Units: fix fluent IDs getting appended instead of the localized string, and wrong fluent IDs for some of the pressure units. ( #5919 )
2021-12-28 13:40:07 +01:00
MachineLinking
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
Maps
More error fixes.
2021-12-04 12:47:09 +01:00
Markers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Materials
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
MedicalScanner
More error fixes.
2021-12-04 12:47:09 +01:00
Mining
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MobState
Guardians (Holoparasites) ( #5140 )
2021-12-29 14:58:48 +11:00
Module
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Morgue
Cargo: pizza & bureaucracy ( #5123 )
2021-11-11 00:15:23 +11:00
Movement
Fixes moving in space.
2021-12-27 21:11:29 +01:00
NodeContainer
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Nuke
Add barebone nuke ( #5242 )
2021-11-11 12:29:11 +11:00
Nutrition
Moves spike to ECS ( #5706 )
2021-12-26 13:32:01 +11:00
Objectives
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PAI
Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners ( #5160 )
2021-11-04 15:29:16 -07:00
PDA
Mark itemID for traitor uplink as an entityprototype ( #5898 )
2021-12-25 12:27:55 +01:00
Paper
Paper Visualizer ( #4811 )
2021-10-09 15:48:53 +02:00
Physics
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00
Pinpointer
Pinpointers: Remove pinpointers from active list on shutdown of compo… ( #5153 )
2021-11-04 00:42:22 +01:00
Placeable
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
PneumaticCannon
Pneumatic cannons ( #4560 )
2021-11-03 14:33:36 -07:00
Pointing /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Popups
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Power
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PowerCell
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Preferences
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
Projectiles
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Prototypes
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pulling
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Radiation
Events/RadiationStorm: Fancy radiation shader & SFX ( #5612 )
2021-12-01 13:21:17 -07:00
Random /Helpers
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Recycling
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Research
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Roles
Hide Jobs ( #5832 )
2021-12-19 16:36:16 +01:00
Rotatable
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
Rotation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Rounding
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
SMES
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sandbox
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Security
Add security barriers ( #4458 )
2021-08-23 02:32:24 +10:00
Shuttles
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Singularity
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Slippery
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Smoking
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Solar
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sound
SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath
2021-10-07 13:22:01 +02:00
Spawning
Some more fixes
2021-12-04 14:14:22 +01:00
Speech
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
Stacks
StackSystem uses the EntitySystem proxy methods. ( #5699 )
2021-12-14 18:11:26 +01:00
Standing
Revert "fixes a bunch of warnings"
2021-12-20 15:20:27 +01:00
Station
Refactor how jobs are handed out ( #5422 )
2021-11-26 20:02:46 +11:00
StationEvents
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
StatusEffect
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Storage
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Strip /Components
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Stunnable
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
SubFloor
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
Suspicion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tabletop
Some more fixes
2021-12-04 14:14:22 +01:00
Tag
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Targeting
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Temperature
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
Throwing
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Timing
Inline UID
2021-12-03 15:53:09 +01:00
Toilet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tools
Makes tools and welders ECS, add ToolQualityPrototype. ( #4741 )
2021-10-07 13:01:27 +02:00
Traitor /Uplink
Uplink UI icons and withdraw button ( #4929 )
2021-10-29 11:40:47 +02:00
Transform
Bunch more error fixes.
2021-12-04 12:59:44 +01:00
Trigger
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vapor
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
VendingMachines
Removes vending inventory desc and adds missing vending machine descriptions ( #4493 )
2021-08-20 05:23:02 +00:00
Verbs
Make more uids nullable ( #5794 )
2021-12-26 13:32:45 +11:00
Voting
Add variables to prevent voting of various kinds ( #5361 )
2021-11-23 10:03:04 -07:00
Wall
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Weapons
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Whitelist
EntityWhitelist uses EntityUid
2021-11-09 13:08:09 +01:00
Window
Adds generic damage visualizer to the game ( #4893 )
2021-10-29 10:04:24 +02:00
Wires
Changes most uses of Color.Green to Color.LimeGreen for better visuals ( #4666 )
2021-09-20 21:50:02 -07:00
Content.Shared.csproj
Add Content.Shared.Database ( #5588 )
2021-11-28 14:56:53 +01:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00