Delta-v/Content.Server/Damage/Systems
Dae 08b1729e72
Damage popup type can now be changed with a left click if allowed via component boolean. (#26734)
* Update DamagePopupSystem.cs

* Update DamagePopupSystem.cs

* Add ability to allow or deny type change via component bool

(cherry picked from commit e7fda78a181243d67e79e559c366977d92782f1f)
2024-04-07 14:35:09 +02:00
..
DamageOnHitSystem.cs DamageOnHit only damages on successful hits. (#17758) 2023-07-01 12:01:50 -07:00
DamageOnLandSystem.cs Prevent pacified players from throwing dangerous stuff (#22268) 2023-12-16 19:56:01 +01:00
DamageOnToolInteractSystem.cs refueling lit welder explosion fix (#23469) 2024-01-26 21:28:01 +01:00
DamageOtherOnHitSystem.cs DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
DamagePopupSystem.cs Damage popup type can now be changed with a left click if allowed via component boolean. (#26734) 2024-04-07 14:35:09 +02:00
DamageRandomPopupSystem.cs Added fun: Darts (#20582) 2023-10-20 15:31:13 +02:00
DamageUserOnTriggerSystem.cs adds a source uid to most damage & mobstate events (#11559) 2022-10-08 12:15:27 +02:00
ExaminableDamageSystem.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
GodmodeSystem.cs Fix godmode mispredicts (#18524) 2023-08-04 14:53:07 +10:00