Delta-v/Content.Shared/Audio
metalgearsloth cc5d741a09
Added Jukebox (#26736)
* Added Jukebox, along with music for jukebox

* Fixed Jukebox meta.json copyright

* Removed songs I couldn't find a license for.

* Renamed files to solve check failures from spaces

* Added missing attributions.yml

* Fixed lack of description in Jukebox

* Jukebox is now constructable.

* Change Jukebox menu to FancyWindow

* Moved Jukebox messages out of jukebox component

* Removed Jukebox OnValueChanged.

* JukeboxComp now uses AutoGenerateComponentState

* Removed state code, since it's auto generated

* Fixed various Jukebox code to match conventions.

* Updated Standard.yml to match changed song list.

* fixes

* Jukebox workin

* Fix

* Polishing

* Finalising

* Revert

* bad

* jukey

* Reviews

* name

* Update submodule to 218.2.0

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Co-authored-by: iNVERTED <alextjorgensen@gmail.com>

(cherry picked from commit 2db374988c91c6ce5f932b9cee1ba251cbfb22e5)
2024-04-21 22:04:54 +02:00
..
Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Jukebox Added Jukebox (#26736) 2024-04-21 22:04:54 +02:00
AmbientMusicPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-27 21:59:12 +02:00
AudioHelpers.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
SharedAmbientSoundSystem.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-16 19:48:34 +01:00
SharedGlobalSoundSystem.cs Event Music & Nuke Countdown Song (#8597) 2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00