* Both winter coats with same armor as their counterparts * Matching description for HoS's, unarmored variants for balancing the uniform printer * Forgot some text * New sprite provided by PursuitinAshes, old sprite moved to unarmored version * Removed the 'unarmored' specifier, in line with the rest of the winter coats * Remove unarmored warden, no sprite * Re-implemented the warden's unarmored coat, with sprites from Dutch-VanDerLinde * CRLF to LF * Move armor values to abstract (cherry picked from commit d67d782f99f5d26558dbafaf43ec4b95202d16d6) |
||
|---|---|---|
| .. | ||
| Clothing | ||
| Debugging | ||
| Effects | ||
| Markers | ||
| Mobs | ||
| Objects | ||
| Stations | ||
| Structures | ||
| Tiles | ||
| Virtual | ||
| World | ||
| foldable.yml | ||