..
AI
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
AME
Stop casting AME energy into int because it underflows. ( #4762 )
2021-10-03 17:58:54 -07:00
Access
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Act
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Actions
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Administration
Admin overlay ( #4728 )
2021-10-03 13:34:36 +02:00
Advertise
You can now recreate modern marketing with VV
2021-10-01 21:32:02 +02:00
Advertisements
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Afk
Add AFK tracking system.
2021-07-22 23:20:57 +02:00
Alert
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
Announcements
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Arcade
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Atmos
atmos: fix AtmosDeviceSystem failing to join ( #4746 )
2021-10-02 14:03:42 -07:00
Audio
whoops
2021-09-29 17:34:34 -07:00
BarSign
Fixes bar sign not changing due to wrong conditional.
2021-10-01 12:28:52 +02:00
Body
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Botany
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Buckle
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
CPUJob /JobQueues
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Cabinet
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Camera
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Cargo
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
CharacterAppearance /Components
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
CharacterInfo
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Chat
Don't send chat to ghosts on other maps ( #4698 )
2021-09-29 11:02:27 +02:00
Chemistry
Fix various solution capability issues (syringes, drinks) ( #4687 )
2021-10-01 12:06:50 +02:00
Cleanable
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Climbing
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Cloning
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Clothing /Components
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
CombatMode
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Commands
Revert "Refactor Damage to use Protoypes ( #4262 )"
2021-08-24 01:06:32 -06:00
Communications
Added classic announcement sound to announcements ( #4504 )
2021-08-21 05:19:39 +00:00
Computer
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Configurable
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Connection
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Construction
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
Containers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Conveyor
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Cooldown
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Coordinates /Helpers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Crayon
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Cuffs
Fix master
2021-10-04 01:29:50 +11:00
Damage
Make fuel tanks explodey again ( #4670 )
2021-10-02 11:42:46 +02:00
Database
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Destructible
Make fuel tanks explodey again ( #4670 )
2021-10-02 11:42:46 +02:00
DeviceNetwork
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Dice
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Disposal
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
DoAfter
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Doors
Fix airlocks being opened by anything that bumps into them.
2021-10-01 13:47:38 +02:00
EUI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Engineering
Update StackSystem to use Resolves. ( #4664 )
2021-09-20 13:39:05 +02:00
EntityList
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Entry
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Examine
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Explosion
Make fuel tanks explodey again ( #4670 )
2021-10-02 11:42:46 +02:00
Extinguisher
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Flash
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Fluids
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Friction
Increase MoverController performance ( #4448 )
2021-08-15 14:03:08 +10:00
GameTicking
Ghosts are now spawned specifically via map coordinates ( #4747 )
2021-10-03 15:51:23 +11:00
Ghost
Fixes ghost pointing.
2021-09-30 13:57:29 +02:00
Gravity
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Hands
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
Headset
Engine Entity Anchoring Changes ( #4195 )
2021-06-19 19:41:26 -07:00
Holiday
Raise HolidaysRefreshedEvent when holidays are disabled.
2021-09-29 12:57:37 +02:00
IP
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Instruments
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Interaction
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
Inventory
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
IoC
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Items
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Jobs
Turns HolidayManager into an entity system, HolidaySystem.
2021-09-29 12:56:10 +02:00
Kitchen
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Lathe
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Light
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Lock
Clean up LockSystem very slightly.
2021-10-02 12:00:23 +02:00
MachineLinking
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Materials
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Medical
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Mind
Fix can't return to body bug ( #4424 )
2021-08-06 00:02:36 -07:00
Mining /Components
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
MoMMI
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
MobState /States
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Module
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Morgue
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Movement
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
NodeContainer
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Nutrition
#3898 open sprite field for drink comp ( #4235 )
2021-10-03 15:56:29 +11:00
Objectives
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
PDA
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Paper
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
ParticleAccelerator
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Physics /Controllers
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
Plants
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Players
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pointing
Fixes ghost pointing.
2021-09-30 13:57:29 +02:00
Popups
PopupSystem now uses Filter methods for getting players from entities. ( #4751 )
2021-10-03 16:15:15 +02:00
Power
Many lighting tweaks ( #4709 )
2021-10-01 20:59:06 +00:00
PowerCell
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
Preferences /Managers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Projectiles
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Pulling
Pullability partial ECS refactor, monkey-gibbing error fix ( #4695 )
2021-10-04 17:10:54 +02:00
RCD /Components
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Radiation
Fix time management bugs in RadiationPulseSystem ( #4743 )
2021-10-02 10:53:09 -07:00
Radio
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Recycling
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Repairable
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Research
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Roles
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Rotation
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
RoundEnd
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Sandbox
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Security
Fix deployable barrier light toggle ( #4739 )
2021-10-02 16:53:20 +02:00
Shuttles
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
Singularity
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Slippery
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Solar
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Sound
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Spawners
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Speech
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Sprite /Components
Engine Entity Anchoring Changes ( #4195 )
2021-06-19 19:41:26 -07:00
Stack
Fix master
2021-10-04 01:29:50 +11:00
StationEvents
Make radiation storms occur at least somewhat near the station (Revision 3: LocalBounds) ( #4745 )
2021-10-03 18:26:45 -07:00
Storage
Fix ServerStorageComponent making bad assumptions about GetEntity/GetComponent.
2021-10-02 11:26:53 +02:00
Strip
Fix strippable showing virtual items.
2021-10-01 13:35:21 +02:00
Stunnable
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Suspicion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tabletop
Fix aghosts not being able to interact with chess
2021-10-01 12:11:04 -07:00
Temperature /Components
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Throwing
Landing velocity threshold ( #4606 )
2021-09-15 20:58:45 +10:00
Tiles
Update StackSystem to use Resolves. ( #4664 )
2021-09-20 13:39:05 +02:00
Timing
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Toilet
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Tools
Make fuel tanks explodey again ( #4670 )
2021-10-02 11:42:46 +02:00
Traitor
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
TraitorDeathMatch /Components
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Transform /Verbs
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
UserInterface
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
VendingMachines
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Verbs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Visible
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Voting
Move remqueue to engine ( #4700 )
2021-09-27 14:38:53 +10:00
Warps
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Weapon
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Wieldable
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Window
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
WireHacking
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00