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AnchoredStorageFilterComponent.cs
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Add smuggler stashes (#19460)
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2025-04-06 20:39:56 +01:00 |
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BinComponent.cs
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Improve some `BinSystem` functionality (#38262)
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2025-08-07 02:17:35 +02:00 |
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DumpableComponent.cs
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Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899)
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2024-03-07 01:17:27 +01:00 |
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EntityStorageComponent.cs
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Predict powercells, chargers and PowerCellDraw (#41379)
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2026-01-26 19:25:30 +01:00 |
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InsideEntityStorageComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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ItemCounterComponent.cs
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Add ability to show stack visuals on closed containers (#29309)
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2024-08-09 17:52:22 +01:00 |
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ItemMapperComponent.cs
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Bows & arrows (#19771)
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2023-09-27 21:59:12 +02:00 |
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MagnetPickupComponent.cs
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Unpredict MagnetPickupSystem.cs (#39988)
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2025-12-29 11:39:17 -06:00 |
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PickRandomComponent.cs
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Predict PickRandom verb (#39326)
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2025-11-23 15:22:17 -06:00 |
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SecretStashComponent.cs
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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SharedBagOpenVisuals.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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SharedMapLayerData.cs
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Fix ItemMapper whitelist mispredict when inserting or removing items (#29461)
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2024-07-25 01:55:37 +02:00 |
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StorageFillComponent.cs
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Add test checking for multiple container fills, mark StorageFillComponent as obsolete (#41562)
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2026-01-26 19:25:30 +01:00 |
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StorageFillVisualizerComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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StoreAfterFailedInteractComponent.cs
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Add a component that inserts the held item when no interaction happens on the stored item (#29823)
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2024-08-11 14:50:15 +01:00 |
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StoreOnCollideComponent.cs
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Adds Store on Collide and Wand of the Locker (#33710)
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2024-12-07 22:02:12 +00:00 |