* Initial change to fix minimums * Switch to clamp for setting min |
||
|---|---|---|
| .. | ||
| Atmos | ||
| Body | ||
| Botany | ||
| Solution | ||
| Transform | ||
| ExplodeEntityEffectSystem.cs | ||
| MakeSentientEntityEffectSystem.cs | ||
| PolymorphEntityEffectSystem.cs | ||
* Initial change to fix minimums * Switch to clamp for setting min |
||
|---|---|---|
| .. | ||
| Atmos | ||
| Body | ||
| Botany | ||
| Solution | ||
| Transform | ||
| ExplodeEntityEffectSystem.cs | ||
| MakeSentientEntityEffectSystem.cs | ||
| PolymorphEntityEffectSystem.cs | ||