Delta-v/Content.Client
Pieter-Jan Briers 2bd318e83f
Make clown clumsy. (#1481)
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
2020-07-26 14:08:09 +02:00
..
Chat Admin chat (#1287) 2020-07-08 12:18:16 +02:00
Command Fix bug where comms console sometimes took a second to update after a countdown has started 2020-04-10 13:36:30 +02:00
Commands Add mapping command (#1411) 2020-07-19 18:43:16 +02:00
Construction Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
GameObjects Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
GameTicking Fix a late joining client not knowing if the lobby has been paused (#1199) 2020-06-23 21:30:37 +02:00
GlobalVerbs Fancy Verb Menu & Verb API Refactor (#928) 2020-05-23 03:09:44 +02:00
Graphics/Overlays OverlayManager 2 Electric Boogaloo (#1410) 2020-07-19 17:32:26 +02:00
Health/BodySystem BodySystem stuff 2: overused boogaloo (#1174) 2020-07-02 20:51:14 +02:00
Input Add pointing (#1435) 2020-07-24 14:51:18 +02:00
Instruments Instruments can no longer be played 'remotely'. Fixes #1168 2020-06-25 15:27:22 +02:00
Interfaces Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Jobs Make clown clumsy. (#1481) 2020-07-26 14:08:09 +02:00
Parallax Merge branch 'drop-decimal-use-cannyfastmath' into 20-06-18-merge 2020-06-18 02:34:47 +02:00
Research Remove unused imports (#1431) 2020-07-19 17:06:51 -07:00
Sandbox Add a "give full access" button to the sandbox menu for convienence. (#1387) 2020-07-17 10:38:58 +02:00
State Removed the StateBase scene, its functionality got moved back into Engine. 2020-07-19 12:44:32 -07:00
UserInterface Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Utility Item status! 2020-01-09 00:28:04 +01:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
ClientContentIoC.cs Sprite-based click detection. 2020-06-16 16:00:19 +02:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Fix popupmessage appearing behind the player when moving (#1401) 2020-07-24 14:26:39 +02:00
ClientPreferencesManager.cs Fixes MsgSelectCharacter not being registered 2020-07-07 21:27:32 +02:00
Content.Client.csproj Remove Redundant ImageSharp Package Reference (#1216) 2020-06-24 23:27:39 +02:00
EntryPoint.cs Adds the ChemMaster 4000 (#1398) 2020-07-17 22:41:19 +02:00
EscapeMenuOwner.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
IgnoredComponents.cs Add slipping prediction (#1440) 2020-07-23 01:40:31 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Credits 2020-06-14 15:15:15 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00