Delta-v/Content.Server/_NF/Mail/DelayedItemSystem.cs

57 lines
2.2 KiB
C#

using Content.Shared.Damage;
using Content.Shared.Hands;
using Robust.Shared.Containers;
namespace Content.Server.Mail
{
/// <summary>
/// A placeholder for another entity, spawned when taken out of a container, with the placeholder deleted shortly after.
/// Useful for storing instant effect entities, e.g. smoke, in the mail.
/// </summary>
public sealed class DelayedItemSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DelayedItemComponent, DropAttemptEvent>(OnDropAttempt);
SubscribeLocalEvent<DelayedItemComponent, GotEquippedHandEvent>(OnHandEquipped);
SubscribeLocalEvent<DelayedItemComponent, DamageChangedEvent>(OnDamageChanged);
SubscribeLocalEvent<DelayedItemComponent, EntGotRemovedFromContainerMessage>(OnRemovedFromContainer);
}
/// <summary>
/// EntGotRemovedFromContainerMessage handler - spawn the intended entity after removed from a container.
/// </summary>
private void OnRemovedFromContainer(EntityUid uid, DelayedItemComponent component, ContainerModifiedMessage args)
{
Spawn(component.Item, Transform(uid).Coordinates);
}
/// <summary>
/// GotEquippedHandEvent handler - destroy the placeholder.
/// </summary>
private void OnHandEquipped(EntityUid uid, DelayedItemComponent component, EquippedHandEvent args)
{
EntityManager.DeleteEntity(uid);
}
/// <summary>
/// OnDropAttempt handler - destroy the placeholder.
/// </summary>
private void OnDropAttempt(EntityUid uid, DelayedItemComponent component, DropAttemptEvent args)
{
EntityManager.DeleteEntity(uid);
}
/// <summary>
/// OnDamageChanged handler - item has taken damage (e.g. inside the envelope), spawn the intended entity outside of any container and delete the placeholder.
/// </summary>
private void OnDamageChanged(EntityUid uid, DelayedItemComponent component, DamageChangedEvent args)
{
Spawn(component.Item, Transform(uid).Coordinates);
EntityManager.DeleteEntity(uid);
}
}
}