Delta-v/Content.Server/GameTicking/Commands
Kyle Tyo ca72ca1464
Command resolves and LEC conversions batch 4 (#38382)
* reeeecolllaaaaaaaa

* gonna convert these to public while I'm here for consistency sake

* requested changes.
2025-06-19 02:03:28 +02:00
..
DelayStartCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
EndRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
ForceMapCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-06-17 11:39:42 +02:00
ForcePresetCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-06-17 11:39:42 +02:00
GoLobbyCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-06-17 11:39:42 +02:00
JoinGameCommand.cs Fix late join & observe to de-admin admins. (#28319) 2024-05-28 14:00:42 -04:00
ObserveCommand.cs fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
RespawnCommand.cs Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-08-31 21:38:03 +10:00
RestartRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
SetGamePresetCommand.cs setgamepreset command rework (take two) (#30812) 2025-04-18 22:24:39 +10:00
StartRoundCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
ToggleDisallowLateJoinCommand.cs Command resolves and LEC conversions batch 4 (#38382) 2025-06-19 02:03:28 +02:00
ToggleReadyCommand.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00