Delta-v/Content.Server
Nemanja 6131721fe5
fix borgs not being able to toggle flashlight (#20448)
2023-10-04 10:30:11 -04:00
..
Abilities/Mime Fix actions not being usable, ordering, and containers (#19964) 2023-09-09 16:14:17 -07:00
Access Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration Fix role unbans not applying in real time (#20547) 2023-09-28 16:46:39 -07:00
Advertise Refactor Advertise System (#19669) 2023-09-22 08:46:25 -07:00
Advertisements Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Afk Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Alert Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Shutdown AME when the fuel is empty (#20458) 2023-09-24 16:39:49 -04:00
Animals Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Announcements Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Anomaly Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Arcade Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Remove SpreaderNodeGroup (#20230) 2023-10-01 16:56:41 -04:00
Audio Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Body Organ fixes (#20488) 2023-09-29 08:01:47 -07:00
Botany Fix plant species reagent mutations (#20702) 2023-10-03 15:07:29 -08:00
Buckle/Systems Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
CartridgeLoader Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Ghost hearing action (#19722) 2023-09-24 16:34:08 -04:00
Chemistry fix cognizine ghost role (#20632) 2023-09-30 10:53:21 -07:00
Chunking Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Climbing Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Cloning Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Clothing Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Cluwne Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
CombatMode Fix combat mode context menu (#19743) 2023-09-03 06:16:34 +10:00
Commands Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Communications Rename ThreatPrototype and mark fields as required (#20611) 2023-09-30 13:01:13 -07:00
Configurable Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Connection Ban message improvements (#14731) 2023-03-18 19:55:12 -05:00
Construction Fix prying door hacking protections (#20664) 2023-10-01 13:08:02 -08:00
Containers Remove the 1 IContainerManager usage (#19477) 2023-08-24 16:39:15 +10:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Crayon Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
CrewManifest Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Glorfcode (force say on damage/stun/crit) (#20562) 2023-09-28 18:05:36 -07:00
Database Fix role unbans not applying in real time (#20547) 2023-09-28 16:46:39 -07:00
Decals Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Defusable Fixes Syndicate Bomb logs (#20240) 2023-09-18 21:51:13 -04:00
Destructible Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
DeviceNetwork Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Devour Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Dice Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Discord Fix invalid types for some discord webhook values (#19515) 2023-08-24 22:59:43 -07:00
Disposal Make forcing others into disposals take longer and more apparent (#20687) 2023-10-02 11:35:58 -08:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Fix powered door prying popup (#20669) 2023-10-01 22:27:29 -08:00
Dragon dragon refactor, objectives and use GenericAntag (#20201) 2023-09-30 13:18:01 -07:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Fix electrocution displaying real name of disguised players (#20603) 2023-09-29 08:01:19 -07:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Ensnaring Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Add fultons (#18958) 2023-08-29 16:34:05 +10:00
Examine Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Explosion Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye/Blinding Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Fax Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Flash Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Fluids Remove SpreaderNodeGroup (#20230) 2023-10-01 16:56:41 -04:00
Forensics Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Friends Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameTicking Catch replay start and end errors on round restarts (#20565) 2023-09-28 15:48:29 -07:00
Gateway gateway changes (#20304) 2023-09-18 11:09:21 +10:00
Gatherable Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
GenericAntag move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
Ghost Ghost hearing action (#19722) 2023-09-24 16:34:08 -04:00
GhostKick Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Glue Openable refactor (#19750) 2023-09-22 22:10:04 -04:00
Gravity Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Guardian Guardians (Holo and holoclown) have syndicate faction ai (#19816) 2023-09-13 20:51:10 -07:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands/Systems Add ore bag area pickups (#19358) 2023-09-12 22:34:04 +10:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Holosign Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Sex restriction for markings (#19894) 2023-09-19 16:56:10 -04:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Use race specific identity age to build text (#19789) 2023-09-03 14:01:21 -04:00
IgnitionSource Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ImmovableRod easiest bug fix of my life (#20686) 2023-10-02 11:30:51 -07:00
Implants Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments Remove instruments compref (#19560) 2023-09-12 14:43:06 +10:00
Interaction Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Inventory Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
IoC Refactor minds to be entities with components, make roles components (#19591) 2023-08-28 16:53:24 -07:00
Item Bows & arrows (#19771) 2023-09-22 02:45:21 -07:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
KillTracking 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
Kitchen Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
Labels/Label Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Light fix borgs not being able to toggle flashlight (#20448) 2023-10-04 10:30:11 -04:00
Lightning Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Lube Openable refactor (#19750) 2023-09-22 22:10:04 -04:00
Magic Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
MagicMirror Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
MassMedia Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Materials Openable refactor (#19750) 2023-09-22 22:10:04 -04:00
Mech Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Medical Fix thirst (#20472) 2023-09-24 12:50:41 -07:00
Mind Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Morgue caninsert entitystorage tweaks (#20589) 2023-09-28 22:55:29 -05:00
Motd MotD (#13655) 2023-02-28 08:15:48 -08:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Fix jetpack (not) running out of fuel (#19696) 2023-08-31 11:54:08 -07:00
NPC EasyPry airlocks for arrivals. Now also prying refactor I guess (#19394) 2023-09-28 21:34:21 +10:00
NameIdentifier Borgs (#18136) 2023-08-12 16:39:58 -05:00
Ninja move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
NodeContainer Remove SpreaderNodeGroup (#20230) 2023-10-01 16:56:41 -04:00
Nuke Add navmap beacon to armed nukes (#20394) 2023-09-23 11:15:05 -08:00
NukeOps Give nukies the ability to declare war for a TC boost (#19291) 2023-08-29 23:56:20 -08:00
Nutrition fix moth z on clothes eating (#20456) 2023-09-24 16:49:58 -04:00
Objectives dragon refactor, objectives and use GenericAntag (#20201) 2023-09-30 13:18:01 -07:00
PAI Microwaved pais get scrambled name + randomly bricked (#19982) 2023-09-16 16:07:36 +10:00
PDA Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Paper Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Parallax Fix biome recursion (#17982) 2023-07-11 22:26:19 -06:00
ParticleAccelerator Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Payload/EntitySystems Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Physics Prevent pull-moving (#20502) 2023-09-25 22:21:31 -04:00
Pinpointer Add navmap beacon to armed nukes (#20394) 2023-09-23 11:15:05 -08:00
Placement Add placement logs (#18709) 2023-08-14 23:11:54 -06:00
Plants Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Players Fix playtime tracker (#20014) 2023-09-11 17:42:25 +10:00
PneumaticCannon pneumatic cannon fixes (#14705) 2023-03-25 16:15:46 -07:00
Pointing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Popups Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Power Remove IoC resolves in BaseNetConnectorNodeGroup and friends (#20333) 2023-09-19 22:44:49 +10:00
PowerCell ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
PowerSink Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Prayer Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
Preferences/Managers Add some debug messages for random test failures. (#18216) 2023-07-24 03:22:57 +10:00
Procedural Expeditions rework (#18960) 2023-09-19 22:52:01 +10:00
Projectiles Bows & arrows (#19771) 2023-09-22 02:45:21 -07:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Radio Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
Resist Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Roles dragon refactor, objectives and use GenericAntag (#20201) 2023-09-30 13:18:01 -07:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RoundEnd After killing all nuclear operatives, shuttle will be called instead of instant round end (#19850) 2023-09-24 16:16:33 -04:00
Salvage Fix exped ghost roles (#20392) 2023-09-21 23:21:43 +10:00
Sandbox Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
SensorMonitoring Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttle/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Shuttles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Silicons Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Singularity Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
Solar Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawners Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Speech Fixed lisp bug with capital and lowercase matching and other sounds matched for clarity (#20370) 2023-09-23 15:39:47 +10:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Spreader Remove SpreaderNodeGroup (#20230) 2023-10-01 16:56:41 -04:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Fix Fultons losing their beacon when split (#20179) 2023-09-17 20:22:26 -04:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
StationEvents Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
StationRecords Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Storage caninsert entitystorage tweaks (#20589) 2023-09-28 22:55:29 -05:00
Store Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Strip Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Stunnable Remove FixtureId (#19280) 2023-08-23 18:55:58 +10:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Tabletop Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
Teleportation Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Temperature Temperature refactor (#20662) 2023-10-02 07:44:05 -07:00
Tiles `InAir` tweaks & chasm fixes (#19707) 2023-09-11 16:03:16 +10:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
Tools Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
Toolshed/Commands Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Traitor Make monkeys better (#19407) 2023-09-10 12:51:51 +10:00
Traits Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
Verbs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
VoiceMask Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Voting Allow gamemodes to specify custom map pools (#18429) 2023-08-01 16:11:50 -05:00
Warps Remove ghost compref (#19478) 2023-08-25 18:50:46 +10:00
Weapons Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wires Fix adding/removing airlock protections via welding (#19926) 2023-09-13 21:54:49 -08:00
Worldgen Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Xenoarchaeology Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Zombies Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
AssemblyInfo.cs
Content.Server.csproj Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs